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multi touch in Gamesalad, Windows.
by four8games ·I figured it out for you! In the Windows version you need to create a game level Boolean for the Device Touch, and use the change attribute behavior with a rule to turn the Game level touch attribute -
Free 2D Game Art for Your Projects
by Eric Matyas ·At this point I’m experimenting with different styles and methods so hopefully I will be able to offer a good variety of things. Please feel free to modify / edit as needed. If you happen to find any -
Best way to spawn enemies in Waves?
by tatiang ·If it's lagging it's likely due to timers or constrain behaviors (possibly within the spawned actors) that would slow things down. -
Patrol
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Is there a bug in GS? Common behaviors not working!
by Armelline ·@Sheba's Jewels Glad you got it sorted out! I use a game attribute in a similar way when adding a parental gate. Your solution could be done a bit more efficiently using Pause Game rather than Change -
Is there a bug in GS? Common behaviors not working!
by Sheba's Jewels ·Also @Armelline is adding the Parent Gate attribute true the best way to run the in app purchase with the parent gate? -
Is there a bug in GS? Common behaviors not working!
by Sheba's Jewels ·scene with a challenge question and an boolean attribute to confirm Partenal Gate question was answered correctly. I am using @Armelline In App Purchase template and added the parental gate attribut -
Help with advanced layering anyone?
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IAP not working (android alpha test)
by tatiang ·I don't have much experience with IAP but I believe you need to check the value of the game.Callback attribute and determine whether to award coins based on that. -
Loop Behavior and Timer Behavior Don't Go Together Well?
by tatiang ·One problem with Timers is that they do not update their expression values during runtime. So if you use an attribute or tableCellValue for the timer duration and then change that value later, the tim -
Loop Behavior and Timer Behavior Don't Go Together Well?
by AlchimiaStudios ·(Quote) -
Loop Behavior and Timer Behavior Don't Go Together Well?
by ukcdnmafia ·until it reaches the end of the table. I have an attribute that keeps track the row position of the table (it acts as a pointer, purposely for tableCellValue function), the value of this increments b -
multi touch in Gamesalad, Windows.
by four8games ·I am working on Gamesalad in windows, I saw a video on how to setup multitouch on the mac version, But in windows there is no game level attribute for the "Active touch" Boolean? How -
Player's name
by tatiang ·Note that if you are checking user input, text attributes and expressions are case-sensitive. So yes, Yes, and YES are three different values. That means you either need three different rules to check -
Player's name
by Two.E ·Create a new Game.Text Attribute. Lets call this attribute Player Name. -
Your feedback on this (free) template, please!
by JB makin' a game ·What I meant to say, is that I find text-attributes quite buggy in general. Getting them from tables is indeed one of the things that works as expected. It's been a while since I was struggling with t -
Armelline's In-App Purchase Tutorial Template
by Armelline ·Try taking it out. The attribute is only changed to 1 if the purchase happens, so it doesn't need to be in another rule. -
Multitasking game
by tatiang ·invisible in parts of the camera area (change attribute self.Color.Alpha to 0). -
animation using tables it's possible ?
by tatiang ·When attribute self.Image is [whatever the animating jewel's starting image name is] -
change attribute to table search with the key "Not"
by CMR Interactive ·hi, i've been learning the table search function and have been using it for a while now. my problem is i cant seem to get a certain key working. the key i am trying to use is "Not" …