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How to fix this sound button?
by JelmerHP ·(Quote) -
How do you change an actor's vertical/horizontal anchor point?
by iKandy ·I am talking about the greyed out attribute for Horizontal/Vertical Anchor (as show above.) Obviously, you can't change them to "right/top" or "center/center" when -
How to fix this sound button?
by tatiang ·Make a separate rule that says If attribute game.audio=0, Display Text 'Sound Off'; Else Display Text 'Sound On' -
Animation of actor?? need help
by tatiang ·Change Attribute game.score to game.score+25 -
Help - Changing Scene when different actors are destroyed
by tatiang ·Create an integer game attribute called game.destroyCount. In the actors that are destroyed, change attribute game.destroyCount to game.destroyCount+1 right before the Destroy Actor behavior. -
Help - Changing Scene when different actors are destroyed
by Dues ·Create a global integer attribute, let's call it: levelcleared. -
[Solved] Adding together of attributes
by bubblegmkd ·Figured it out....should have been using "constrain attribute" behavior -
[Solved] Adding together of attributes
by tatiang ·Are you selecting all four attributes from the Attribute Browser drop-down menu? Typing their names in won't work. -
[Solved] Adding together of attributes
by bubblegmkd ·I'm trying to add three attributes together to get a total ..... distance modifier + speed modifier + to hit modifier = modifier total. I've tried change attribute, but that's not working wondering wh -
How to fix this sound button?
by JelmerHP ·Change Attribute Game.Audio.Sound Volume to 0 -
Accepting 2 inputs in sequence
by dotoran ·KEY input in a Rule to populate two global game attributes, From and To (where to move FROM and where to move TO). Every time I try and test it, it accepts the first input, but then immediately makes -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by BBEnk ·I found that you can use 1 button to change scenes and for all selections just when button is pressed use a change attribute to set it back to false, and it will stay false until you release button an -
Dice won't stop
by tatiang ·Change attribute game.row (integer) to random(1,tableRowCount(game.TB Red Die)) -
Whats better?
by tatiang ·I thought you were trying to constrain an attribute to a tableCellValue. In the PC version of GameSalad, you're a bit limited with rule conditions. The Mac version allows for tableCellValues on eith -
Whats better?
by Impervion ·By using the Constrain Function - the Left side doesn't show Functions - tableCellValue. -
Whats better?
by tatiang ·It's not really possible to answer that for you. The pictures don't really mean much and you've described that you've transitioned from a bunch of game attributes (often unwieldy) to tables, which ma -
Whats better?
by Impervion ·Picture 1 has me constraining Char1Dmg to tableCellValue(warrior/mage/archer etc Table,Char1Level,1) -
making A Quiz with multiple choices (pictures)
by MattButlerStudios ·Make an attribute that holds the value of the picture that was tapped. Make rules that assign a certain value to the attribute indicating which picture was tapped. You could also use a table with this -
Consumable IAP - NOT being consumed
by dchen34 ·* Direct type code whenever possible/Use expression editor as little as possible - I directly type the word purchased without quotes. Also, I'm not sure if you are coding in Change Table Values based -
Move Keeps Going
by floatingwoo ·Got it! Sorry man got in a hurry. I'm usually much better at giving more details. Heres a look at my code ...it's using a move to attribute with a random(1,3) timer.