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user saving
by A_Constantin ·use the save attribute behaviour and in the loading screen, use the _load attribute _behaviour -
Actor comes after a particular score
by tatiang ·The mod() function returns the remainder of a division problem. So that rule will trigger when game.score/200=0 with 0 remainder (e.g. 0, 200, 400, 600, etc.). If you don't want it to trigger when g -
Actor comes after a particular score
by deepanshi gupta ·@deej011 Thankyou but its not working. I set an attribute named control to 200 and when game.score=game.control then my actor changes random position . -
Actor comes after a particular score
by deej011 ·The way I would do that is create another attribute called control for example than set it to 200 and make a rule saying when score = control spawn actor and change control to control + 200 -
Why does actor start at different place?
by tatiang ·Attributes have to have some value and most attributes' default value is zero. So if you constrain an actor's position to x=0 y=0 it will be at the bottom left of the scene. -
Why does actor start at different place?
by Cowuniverse ·I have a actor centered in the scene, but when I preview it goes to the far bottom left. All I have added was constrain its position to touch. -
Colour selection
by Socks ·That's simple enough, you can do it using the change attribute behaviour. -
Advertising and Change scene problem.
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How to change attribute self.Angle?
by tatiang ·Right... that's because self.Angle doesn't exist (unless you create it as a custom attribute). What you want is self.Rotation. -
How to change attribute self.Angle?
by Socks ·Make a new attribute and call it 'Angle'. -
How to change attribute self.Angle?
by stellathefella ·How would I get exactly what I see in the picture I posted into a change attribute box? -
How to change attribute self.Angle?
by Socks ·(Quote) -
How to change attribute self.Angle?
by stellathefella ·Im trying to get something like this http://tinypic.com/view.php?pic=vhw0o0&s=8#.VQC0wfnF-j8 but I cant find the angle attribute in the attribute menu. -
How to change attribute self.Angle?
by stellathefella ·I still don't get how, for example, I would set self.Angle to self.Rotation-180 in a change attribute thingy because I cant find self.Angle at all as an attribute in the change attribute box thingy(th -
How to change attribute self.Angle?
by tatiang ·Each actor has a built-in attribute called self.Rotation that determines its angle in the scene. You can change this in several ways including Change Attribute, Constrain Attribute, and Interpolate. -
How to change attribute self.Angle?
by stellathefella ·I may sound very silly, but i'm trying to create a game that I plan to be similar to Geometry Dash and I cant figure out how to change the attribute self.Angle on my actor. This is the first time i've -
plz help with double jump
by Armelline ·...change attribute self.jump number to self.jump number+1 -
Prevent bounce higher and higher
by Socks ·Constrain self.position.Y to . . . . -
Move Actor Right then Left continuously
by Socks ·Constrain self.X to 170 *sin(self.time *300)+770 -
Ninjump type Counter
by Socks ·If you are changing a value by 1 every 1 second then you don't really need any additional attributes as game.time is already changing by 1 every 1 second, all you are doing is looking at one attribute