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Behaviors not functioning
by richardlordthesecond ·(Quote) -
Constraining 'Hit Boxes' to a rotating actor
by Socks ·http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2 -
How to make a rule the says...
by tatiang ·Something else is changing game.jump top to 0 or 1. Rules don't mysteriously trigger so you'll have to find the actor that is changing that attribute's value. One not very efficient way to find it i -
How to make a rule the says...
by Lovejoy ·attribute.x = attribute.y -
How to make a rule the says...
by ofekez ·I would like to know how to make an attribute the says " if (x) equals (y) or (z) then..."? -
Constraining help
by Socks ·You just need to add the bulldozer's position to the constrain behaviours. -
Gradually getting bigger actor?
by Socks ·its size . . . then again you can also constrain an actor's size to self.time but you say that doesn't work too . . . so not sure what to suggest to be honest, not showing your actual code and respon -
Constraining 'Hit Boxes' to a rotating actor
by T.Cizzle ·I have a situation where I need 3 'Hit Box' actors to constrain their positions to another actor that both moves and rotates. -
How to make a rule the says...
by tatiang ·If those are two conditions in the same rule, make sure the rule is set to ALL conditions rather than ANY. How do you know it's not working? Are you using a Display Text behavior to watch the value -
Behaviors not functioning
by tatiang ·Are you using a Display Text behavior to watch the value of self.health? If so, does it change? If not, did you type in self.health in the expression editor or select it from the Attribute Browser ( -
How to make a rule the says...
by tatiang ·What does "greater and lower the" mean? If you meant to write "greater and lower than," how can an attribute be both greater and lower than a number? -
[Solved] Hidden actor
by tatiang ·Your thread title is "Hidden actor" which leads me to think you're needing to know how to hide an actor (change attribute self.Color.Alpha to 0) but your question is about making an -
Gradually getting bigger actor?
by AwesomelyB ·"Change Attribute {self.Width} to {self.Width + 1}" -
"You win, You fail" issue
by MichalCh ·Sorry, by variable I mean attribute of course. -
How to increase 1 life every 30 minutes of device time even when the app is close?
by dj_outlaw2000 ·if attribute game.life is < than 5 -
Arrow keys Alpha
by Socks ·(Quote) -
Arrow keys Alpha
by joelloyd ·I set an attribute Boolean and called it opacity. I then did the rule by selecting and not typing, I think some rule is overpowring, but I don't understand why because it isn't a conplex on. They are -
How do I switch a bouncing ball actor when it collides with another actor?
by tatiang ·Those aren't mutually exclusive. A single actor can have different sets of rules based on an attribute value. -
Arrow keys Alpha
by tatiang ·Are you selecting self.Color.Alpha from the Attribute Browser or are you typing it in (which won't work) or did you make a custom attribute named self.alpha? Also, collision rules will only trigger w -
Arrow keys Alpha
by joelloyd ·change attribute 'self.alpha to 0.4'