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destroying actors
by tatiang ·If your actors are moving too quickly or are on different layers, it may affect their ability to detect collisions. To know for sure, place a Log Debugging Statement in each actor and then open the De -
destroying actors
by jessica.michael ·Change attribute game.destroy3 to true -
destroying actors
by tatiang ·Sure. You can communicate between actors by changing the value of a game attribute: -
random spawning
by tatiang ·Spawn an actor at whatever position you want along the top of the screen and then in the spawned actor, have a rule that changes an actor attribute such as self.myValue to random(1,10) or whatever upp -
admob interstitial
by bob loblaw ·just need to create it and set it to 1. if you want to be sure (but i don't think you need to do this), just create a dummy invisible actor with a change attribute behaviour that set privateconsentfo -
admob interstitial
by fabio.pasculli79 ·Hi gizzi93, i just created privateDataConsentForAds and set it to 1 ... and i checked "WRITE_EXTERNAL_STORAGE and READ_EXTERNAL_STORAGE permissions"... i need to use the attribute in -
admob interstitial
by Simple Gamer Arts ·(Quote) -
admob interstitial
by gizzi93 ·Did you create a game attribute called privateDataConsentForAds and set it to 1? -
How to keep a background music or sound going continuously?
by Simple Gamer Arts ·@Metallo I have my PLAY MUSIC behaviour in the BackGround graphic actor, so what I did was create a "game tries attribute" which counts how many times i die or change scene; so Game -
Colliding in order
by Simple Gamer Arts ·I would make a game attribute called game.collide_order -
Ads not showing
by hzapps ·(Quote) -
Ads not showing
by hzapps ·(Quote) -
soft launched my first game DRIPPY DROP, looking for feedback!
by tobyjohnsonart ·button at the end of each level was changing an attribute that shouldn't be changed, which linked to "next scene" instead of a specific scene. Im excited to fix this issue, because -
Ads not showing
by Twayne2 ·Do you have to have that attribute? -
Ads not showing
by Simple Gamer Arts ·1. Add a new game integer attribute to your project and rename it "privateDataConsentForAds" -
Ads not showing
by Akiba4Games ·the attribute of the 3) is: -
Ads not showing
by Akiba4Games ·@bob loblaw Yes, as i wrote in the point 3) the attribute is set to 1 -
Ads not showing
by bob loblaw ·have you set your data consent attribute? chartboost i don’t think works with non-targeted ads. admob does. i think regardless of targeted/non you still need to set the attribute in your project. -
Ads not showing
by Akiba4Games ·3)because of 2) I think that the game settings, as the ads attribute set to 1(cant remember the name now) are fine. -
My random object spawner won't work and I have no clue why
by metalasus ·Thanks everyone! I found the problem. Apparently, I had typed the word 'random' when I needed to select the attribute function "random". A bit dumb, but now it all works just fine.