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  1. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    osakamitsu
    by osakamitsu · February 2015
    to? The actor right? Because it's his self attribute, right? So the ball would be jerk in a direction 100 pixels relative to the middle of the actor? So, 100 pixels above the center of the actor? The
  2. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    Socks
    by Socks · February 2015
    A: "Hey, I want to rotate my actor's self.rotation to 90° when you click on it, so I've set up a game level attribute (angle attribute) - I've called this Original Angle, then I've got a seco
  3. Negative scoring

    Socks
    by Socks · February 2015
    (Quote)
  4. Negative scoring

    BrassMonkeysUK
    by BrassMonkeysUK · February 2015
    constrain attribute
  5. Negative scoring

    BrassMonkeysUK
    by BrassMonkeysUK · February 2015
    Further to the above would an index attribute be better to use rather than an integer but it states it doesn't like negative numbers?
  6. Negative scoring

    BrassMonkeysUK
    by BrassMonkeysUK · February 2015
    So far I have managed to setup that when the 'Game.Score < 0', I have a minus symbol appear in front of the score actor, using the 'change attribute' for alpha colour from 0 to 1.
  7. [Solved] Power up works correctly...the first time

    motorcycle boy
    by motorcycle boy · February 2015
    Oh gosh I just saw what the problem was. It is in neither of those actors but in my round rules actor. I had a a constrain attribute for my game.state where there should have been a change attribute.
  8. I still cant figure out how to make my character go faster when in a vehicle

    tatiang
    by tatiang · February 2015
    No fun at all. Attributes in GameSalad act as variables. They can be changed to a specific value or a mathematical expression. Instead of whatever value you have for the character actor's speed (e.
  9. How to make actor an disappear when colliding with another actor an reappear in a random place

    tatiang
    by tatiang · February 2015
    It sounds like there's a problem with one or both of the expressions you entered. Are you selecting attribute names from the drop-down menu? If you just type them in, they won't work.
  10. Swing back and forth after colliding

    Socks
    by Socks · February 2015
    (Quote)
  11. [Solved] Power up works correctly...the first time

    zweg25
    by zweg25 · February 2015
    Are you sure you are changing every attribute back, including the power up one?
  12. Swing back and forth after colliding

    Approw
    by Approw · February 2015
    Constrain Self.Position.X to 160*cos( self.Time *200%360)+384
  13. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    Socks
    by Socks · February 2015
    (Quote)
  14. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    tatiang
    by tatiang · February 2015
    (Quote)
  15. Finished level menu and continue button

    tatiang
    by tatiang · February 2015
    button on the Level Select scene has Change Attribute game.level to 5 in a When Touch is Pressed Rule. The only way the Next Level button will take you to level 2 is if game.level is equal to 1. Bu
  16. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    osakamitsu
    by osakamitsu · February 2015
    I was wondering how it distinguishes between non angle and angle, but I guess if the Y attribute is not involved it resolves to an angle number...
  17. Finished level menu and continue button

    tatiang
    by tatiang · February 2015
    It makes sense but so does what I said earlier:
  18. [Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.

    tatiang
    by tatiang · February 2015
    I can't say I'm very familiar with that template but it would appear that
  19. Finished level menu and continue button

    tatiang
    by tatiang · February 2015
    If you have a button that says "Level 6" then in that actor you need to have a rule that says When Touch is Pressed, Change Attribute game.level to 6.
  20. [Solved] Power up works correctly...the first time

    motorcycle boy
    by motorcycle boy · February 2015
    Ok I have an button actor on my scene that when pressed changes the game.state to 2. When game.state changes to 2 my main character's image changes and is constrained to the middle of the screen as th
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