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Keyboard Input to Table not saving. Am I missing some logic?
by tatiang ·The Add, Change, and Save Table behaviors have to be in a rule that says If attribute game.New Entree Name is not [blank] -
Keyboard Input to Table not saving. Am I missing some logic?
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Integer change Attribute not working properly
by MarpCark ·it is now 2. i put a Display text with the Timer attribute on it, so i could see what is happening to the attribute when the bug occurs. the count hits 3, then if i collect the coin just as it is abo -
Play sound a certain amount of times
by Socks ·Attribute A -
how can i decelerate a spring wheel
by RThurman ·Change Attribute: self.Physics.AngularDrag To: [.5] When mouse button is down Constrain Attribute: [self.Motion.AngularVelocity] To: [self.Motion.AngularVelocity+20] -
What does Touch Counts and Active mean?
by CodeMonkey ·Rule: When Attribute game.Touches.Active.Touch 1 is true -
Skewer game problem help
by ArcticSquire ·Iv made an attribute in the meat object called 'meatoffset'. im thinking i need to subtract the skewers X from the meats or visa versa, then set that as 'meatoffset'. then set the meat to skewersX + m -
Finished level menu and continue button
by Chr0nos ·A few people were saying something about creating a game attribute called "current level" and making it say +1 or something, but nothing has worked so far. -
Issue in understanding gamesalad template alien conqueror
by Mudassar Yasin ·Dear experts, I am having issues in game salad template alien conqueror. While doing reversing engineering, I could not find game attribute accelrometer in attribute panel, though it is used in progra -
Questions about the logic in the Alien Conquerors default template
by Mudassar Yasin ·Dear experts, I am having issues in game salad template alien conqueror. While doing reversing engineering, I could not find game attribute accelrometer in attribute panel, though it is used in progr -
Colides with an actor and bullets
by Gnarly ·I can see how that code might be tricky. I would use change attribute then destroy itself. The change attribute to destroy the other actor if your rules are not working. Obviously change a -
Stable Release - Macintosh GameSalad Creator 0.12.20
by AlchimiaStudios ·I appreciate the input, and the workaround. But that's not really feasable for us to transfer every piece of table data to a self attribute first, nor is that the only issue at hand. That's basically -
Preset behaviors for specific game types?
by Dark Tiki Studios ·You could adjust the specific settings of each attribute if you wanted, but without any tweaking your actor would have platformer movement (including jumping) with two easy mouse clicks. Construct -
How do I constrain different actors' positions to different touches
by ETGgames ·So I have two joysticks on screen that the user needs to be able to use simultaneously. I tried using touch 2 for the second joystick only to realise that you need to have two touches on the screen t… -
Lifetime death counter
by tatiang ·Load attribute game.deaths [key:deaths] -
Preventing touch in underneath layers?
by Socks ·If you press the red actor the size changes + an attribute is switched on when the mouse is inside the area of the red actor. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Figuromo ·subject matter covered by all of you. I don't attribute the strength of GS to its code or tool set. To me it's been this amazing community. So to make up for my years of silent absorption, here's a l -
How to constrain a HUD to the camera without putting it in a non-scrollable layer?
by Socks ·Just constrain to the camera instead of the actor, hold on, let me adjust the demo . . . -
How to constrain a HUD to the camera without putting it in a non-scrollable layer?
by owen_dennis ·haha, well on the plus side, I'm glad I'm going the right path. That example is both funny, and almost perfect. The problem is that because it's now constrained to the actor, the actor can't move a li -
How to constrain a HUD to the camera without putting it in a non-scrollable layer?
by Socks ·You're answering your own question - not sure what you need to know in addition to what you've already said yourself . . . ? To constrain something to the camera without it being on a non scrollable l