GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Performance issue on iPod 4th gen and iPhone 4

    Approw
    by Approw · February 2015
    I could change some contrains to change attribute instead, but I'm not sure if this is going to solve my problem.
  2. How can I automatically add "back" "next" and "main menu" buttons to newly created scenes?

    gfb08174
    by gfb08174 · February 2015
    Is there a reason you placed the self.allowHome attribute in the actor's attributes section instead of in the game's overall attribute section? It isn't listed in your attributes section so I had to l
  3. Performance issue on iPod 4th gen and iPhone 4

    crazycam99
    by crazycam99 · February 2015
    Try to remove some of the actors that are using constrain and use 'tile' for texture images. That should fix some of the performance issues.
  4. Saving High Score

    Approw
    by Approw · February 2015
    @tjjunior21 I hope I understood your question right, it does display your attribute, but not with the "saved" highscore?
  5. Performance issue on iPod 4th gen and iPhone 4

    Approw
    by Approw · February 2015
    Im building a game that contains quite some actors (I believe 40 actors, some are bigger then the other) in the scene, and most of them are unlocked and constrained to another actors position. 24 of t
  6. Saving High Score

    tjjunior21
    by tjjunior21 · February 2015
    change attribute game.high score to game.score
  7. spawn actor at certain place?

    EpicoreGames
    by EpicoreGames · February 2015
    the full change attribute tab :
  8. ★★ 31 Optimization Tips ★★

    Socks
    by Socks · February 2015
    5. Turn every attribute under the physics tab in the actor editor to 0 on actors who do not need it.
  9. collision issue

    deej011
    by deej011 · February 2015
    Thanks for the suggestion but than the hero bounces off the character/monster. is there anyway to do it without having to use bounce when collide attribute that works well?
  10. Lag

    tatiang
    by tatiang · February 2015
    The processor and memory on a Mac are quite different from those on a phone. This is why testing on a mobile device is essential to know how well you've coded your app. Things like constrain behavio
  11. help with 3 things please

    chirikosan
    by chirikosan · February 2015
    I would ideally like to make the scene where after the conversation starts the hero will start having numerical game attributes changed, I would like to spawn a little bar stating the hero is gaining
  12. Change variable value based on another one

    luccafreitas
    by luccafreitas · February 2015
    (Quote)
  13. Spawn, translate across the screen and rotate

    HulaPig
    by HulaPig · February 2015
    OK, I have the "Move" attribute set to translate the actor across the screen, right to left, at 180 relative to scene, move type is additive. Then I used the "Rotate&qu
  14. Change variable value based on another one

    tatiang
    by tatiang · February 2015
    .....Change Attribute game.money to game.money+game.customers/10
  15. Spawn, translate across the screen and rotate

    Socks
    by Socks · February 2015
    (Quote)
  16. [Solved] Highscore stops updating when when the score it's pulling from is changing too quickly.

    owen_dennis
    by owen_dennis · February 2015
    Nevermind, classic user error. Used a change attribute instead of a constrain. :-/
  17. collision issue

    deej011
    by deej011 · February 2015
    im trying to make it when the hero collides with another character or monster they stop but when i use a bounce when collide attribute the other characters or monsters just get pushed by my character
  18. Spawn, translate across the screen and rotate

    HulaPig
    by HulaPig · February 2015
    Not using Pro, don't see that option for my "Rotate" attribute. Currently set for "Counter-clockwise" at a speed of 200.
  19. Why isn't this code working!

    MattButlerStudios
    by MattButlerStudios · February 2015
    @gyroscope Yeah I finally got it working. The problem occurred due to Gamesalad not waiting for the loops to finish before changing the attribute.
  20. Why isn't this code working!

    tatiang
    by tatiang · February 2015
    @gyroscope that's a bit different from what he's trying to do. He wants the first loop to run with a certain attribute set to 1 and the second loop to run with that same attribute set to 2.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla