GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Don't stop the sound effect till it ends

    phamtastic
    by phamtastic · February 2015
    There should be a "run to completion" checkbox for the sound attribute.
  2. How to make actor an disappear when colliding with another actor an reappear in a random place

    TheTiger
    by TheTiger · February 2015
    (Quote)
  3. Why isn't this code working!

    MattButlerStudios
    by MattButlerStudios · February 2015
    @tatiang @zweg25 Sorry for the poor explanation. Variable = 1 really mean change attribute variable to 1. I thought that the code ran down in order so I wouldn't have to specify that it should start a
  4. How to make actor an disappear when colliding with another actor an reappear in a random place

    tatiang
    by tatiang · February 2015
    .....Change attribute game.score to game.score + 1
  5. Is there any way to build a Big big map in gamesalad? for example 10000*10000 size map

    vectorstudio
    by vectorstudio · February 2015
    Thanks a lot.
  6. Why isn't this code working!

    tatiang
    by tatiang · February 2015
    Does this mean "When attribute=1" or does it mean "Change Attribute to 1" ? And how are you making sure that the second part of that rule only starts after the fir
  7. Stopping an actor

    tatiang
    by tatiang · February 2015
    Have you tried it? Keep in mind that Every timers cannot be used with random values or attribute values that change. The timer will calculate the initial value and then keep that value. Instead, yo
  8. changing text

    MattButlerStudios
    by MattButlerStudios · February 2015
    * Create an attribute (game.myText)
  9. changing text

    deej011
    by deej011 · February 2015
    looking for a way just to use the display text attribute.
  10. Help needed! Tables, Coins.

    vlaso
    by vlaso · February 2015
    but I I figured another way to do it, I just added a couple things. Instead of a timer, I added a rule. (This is on the gameover screen) as well as a save attribute.
  11. Moving an actor in a particular axis - not working?

    Karim_S
    by Karim_S · February 2015
    still at random points in the y axis. I've tried constraining the attribute of the off-screen spawner from self position y to self position y and even changing the attribute on the spawned actor itse
  12. Stopping an actor

    diegolaya_
    by diegolaya_ · February 2015
    (Quote)
  13. Question about constrain.

    crestwoodgames
    by crestwoodgames · February 2015
    I am still trying to understand the order it decides to follow. If I have 1 actor replicated 4 times one after the other with the same rule to constrain game.EnemyX to self.PositionX, how does the gam
  14. I've been coding a game in two projects. How do I merge them?

    gfb08174
    by gfb08174 · February 2015
    A problem comes up when copy and pasting behaviors from project A.1 to project A.2. Even though I recreate all the actors, attributes scenes, etc, an error message comes up saying: "warning:
  15. ANSWERED Score display quick...adding 1 point at a time.

    Thunder_Child
    by Thunder_Child · February 2015
    100 points...(for 1 sec, every .01 sec, change attribute "score" to "score+1"
  16. Question about constrain.

    RThurman
    by RThurman · February 2015
    Perhaps its because rules set it to constrain enemy2 and then immediately after that its constraining enemy1. Since enemy1 was the last to be constrained, its going to retain that one.
  17. Question about constrain.

    crestwoodgames
    by crestwoodgames · February 2015
    Sorry if I am confusing things. I don't have an issue getting it to work. I am just wondering why there is not a conflict when another enemy with the same rules comes into the zone trying to constrain
  18. Help needed! Tables, Coins.

    Braydon_SFX
    by Braydon_SFX · February 2015
    You're not saving the TBValue attribute. You're only saving the table. Try 1). Moving the save table above the change attribute. As tatiang said, if these are not in a rule, the change attribu
  19. Question about constrain.

    crestwoodgames
    by crestwoodgames · February 2015
    Constrain Attribute game.Enemy_X to self.PositionX
  20. how to constrain a health bar to zero over time?

    KillerPenguinStudios
    by KillerPenguinStudios · February 2015
    Interpolate won't work properly for a number of reasons. What you need to do is constrain the health bar width to a number. I will try and help explain it here and hopefully it will make sense. (Image
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla