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  1. New stable 12.20 release

    Thunder_Child
    by Thunder_Child · February 2015
    Hmmmm I may have spoke to soon...there are...issues. In the inspector...actors overlap the actor/attribute/scene area...not centered. In images...of the 30-35 images I have in my project, I was abl
  2. Metroidvania game

    tatiang
    by tatiang · February 2015
    This is a big, big endeavor. You'll find that people are more readily able to help you if you break things down into very small pieces. As an example, instead of asking about "upgrades to t
  3. Best way to do random reward of coins?

    tatiang
    by tatiang · February 2015
    If you have a table set up to reward a certain amount of coins, just put the image filename in the second column and change attribute self.Image to tableCellValue(tableName,self.random,2).
  4. Best way to do random reward of coins?

    jigglybean
    by jigglybean · February 2015
    I have created a 'self random' inter attribute on the dropped coin which is changed attribute self.random to Table cell value 1/1 then using the random expression to call the random number). All that
  5. Make button trigger only ONCE when held down?

    gyroscope
    by gyroscope · February 2015
    Hi @MarpCark it'll help for more detailed rules/behaviours in your buttons - but at a guess based on what you've said, you surely have used a boolean attribute similar to:
  6. How to accelerate my actor when it is already moving at a speed ?

    Socks
    by Socks · February 2015
    (Quote)
  7. How to accelerate my actor when it is already moving at a speed ?

    vectorstudio
    by vectorstudio · February 2015
    because my actor's Drag attribute is 30, so if change velocity,it will move first,and then stop. it can't move on.
  8. Help with my Five Night's A Freddy's clone!!!(camera)

    Koridai011
    by Koridai011 · February 2015
    constrain attribute self.position.X To game.mouse.position.X
  9. How to move an actor by dragging it

    Meeped
    by Meeped · February 2015
    Constrain attribute: self.position.x to: game.Mouse.position.x
  10. how to spawn and destroy spawned actors

    tatiang
    by tatiang · February 2015
    The Save Table behavior should be inside the Touch is Released rule, by the way. And I'm not sure about the last Change Attribute in the second image but if you have a behavior outside of a rule, it
  11. Tables Functions

    motorcycle boy
    by motorcycle boy · February 2015
    @Braydon_SFX in other words I'm confused as to where I can implement the tablemergevalue so that I can do away with the long code you have in the round rules actor in the constrain behavior. I thought
  12. Tables Functions

    motorcycle boy
    by motorcycle boy · February 2015
    @Braydon_SFX ok I have another question about your basic word game template. So when I go into the round rules actor and take out the code in the constrain and switch it for the tablemergevalue, when
  13. Using the same actor for multiple scenes

    tatiang
    by tatiang · February 2015
    In your Hero actor, Change Attribute game.jumpSize to game.jumpSize+50, or whatever mathematical function you like. In each scene, that behavior will run and increase that game attribute. Do not put
  14. Dont spawn more than once in one spot?

    FlyboyTrevy_
    by FlyboyTrevy_ · February 2015
    Every 1.6 seconds{ After 0.3 seconds { Change Attribute: ColNumber to 1 } After 0.7 seconds { Change Attribute: ColNumber to 2 } After
  15. Help with my Five Night's A Freddy's clone!!!(camera)

    Koridai011
    by Koridai011 · February 2015
    constrain attribute self.position.X To game.mouse.position.X
  16. Actor not appearing after I add "Gravity"

    blar321
    by blar321 · February 2015
    (Quote)
  17. Help with my Five Night's A Freddy's clone!!!(camera)

    Socks
    by Socks · February 2015
    (Quote)
  18. Help with my Five Night's A Freddy's clone!!!(camera)

    Koridai011
    by Koridai011 · February 2015
    I try to use Constrain Attribute to move the actor and to follow the camera left and right,but the actor its not in the center of the mouse. what am i supposed to do?
  19. Actor not appearing after I add "Gravity"

    tatiang
    by tatiang · February 2015
    easier -- just use an invisible actor (change attribute self.color.Alpha to 0) and make it the size of the collision area you need and then make the Hero actor collide with that "mask&qu
  20. How to move an actor by dragging it

    Meeped
    by Meeped · February 2015
    (Quote)
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