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No collision with invisible actors.
by As_Of_Latte ·--Change attribute self.Color.Alpha to 0 -
Random actor rotation speeds
by Socks ·(Quote) -
Random actor rotation speeds
by BrassMonkeysUK ·Sorry, thanks for your help so far .. Do I create a 'constrain attribute' rulewithin the actor itself and then this: -
Random actor rotation speeds
by Socks ·Try constraining the rotation to some compounded sine waves, not at my computer right now so can't test it, but try something like - constrain rotation to: -
Stopping an actor
by diegolaya_ ·(Quote) -
Stopping an actor
by diegolaya_ ·that are moving down continuously by a move attribute and wrap Y. I tried with collisions but Im very confused. Can you help me? -
Turn a Wheel with moving of a Finger (or mouse)
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Turn a Wheel with moving of a Finger (or mouse)
by Socks ·Just constrain the wheel's rotation to mouse X position, it's as simple as that. -
Need help with Collision Shapes
by Socks ·Fast Constrain project: -
Eye ball follow Mouse position looks like 3 eyed Fish from "Simsons"
by Socks ·https://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2 -
Eye ball follow Mouse position looks like 3 eyed Fish from "Simsons"
by Socks ·No need to duplicate the code, just constrain the eyes to the main character. -
Eye ball follow Mouse position looks like 3 eyed Fish from "Simsons"
by floatingwoo ·When attribute game.mouse.button is true -
Random Spawning but with a count?
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How to end the game
by tjjunior21 ·so that the user can play again? Is there an attribute with my actor that would control this? I did put a rule in my actor that when game over is true to reset the game but it doesn't work when I p -
Random Spawning but with a count?
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Spawned actor colliding with wall, how do I get it to move the other way?
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Amazon rejection due to sound playing after leaving app
by Hopscotch ·Change Attribute game.Audio.Sound Volume = 0 -
Adding Chartboost Reward videos
by Hopscotch ·ChartBoost allows the sending of a custom ID along with the video ad request from within the app. @BlackCloakGS, please remember to include this, allowing us to populate this field with an attribute -
Won't change scenes...
by tatiang ·If you created booleans called game.playing and game.over, they can mean anything you want them to. The name of the attribute has no effect on what it does or how you use it. You could just as easil -
Flashlight for Survival Horror Game