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How to make a table not select the same value after it is copied?
by Slayre77 ·@Braydon_SFX I understand your tutorial but I dont quite know how to modify what you did in the video to make my game work. How do I make the value be selected every 1 second? And which attribute in -
Spawn actor with different images
by Mattcus ·I'm not quite sure how to go about doing this, basically in my game I have a character customisation and I thought, to save resources and effort I could use the same pieces of the character creator to -
Move to touch problem
by I_AM_BENJI ·in the background in made a rule if touched is pressed change attribute move to true otherwise change attribute move to false. -
Move to touch problem
by bjandthekatz ·change attribute self.pos.x to game.touch.touch1.x -
Move to touch problem
by I_AM_BENJI ·(Quote) -
Move to touch problem
by bjandthekatz ·Cant you just constrain its x position to the attribute? -
Select and Deselect Actors
by Titch ·I created an Attribute called 'Select'. It's a boolean -
Move to touch problem
by tatiang ·Give the instance of the actor a self.Position.X value. And make sure your constrain behavior is inside of a When Touch is Pressed rule. -
Actor can be moved by player's dragging on cell phone
by wcsd9739 ·Rule: If Touch is Pressed Constrain self.position.x to game.Touches.Touch1.x Constrain self.position.y to game.Touches.Touch1.y -
Character create problem
by tatiang ·Create a boolean attribute called something like game.createdCharacter. Set it to false (unchecked) to begin with. After the player creates a character, change the value of the attribute to true. U -
How to make straight movement between 2 actor with touch movement ?
by tatiang ·In the demo I attached, I created two real attributes called game.targetX and game.targetY. In actor2 and actor3, If Touch is Pressed change attribute game.targetX to self.Position.X and change attri -
Is there good practices for actors position setting?
by Socks ·A work around is to place two change attribute behaviours in each actor that round the positions to the nearest whole number. -
Is there good practices for actors position setting?
by stefdelec ·Should I use a table instead and charge attribute position? Any other suggestion? -
Collision clipping? Bug or software limitation?
by Armelline ·If you are moving the actor by constraining it to some kind of touch, then collisions will not occur while the constraint is active. If you're sometimes releasing the touch before the collision occurs -
All GS arcade games have been made available on Amazon?
by Lovejoy ·(Quote) -
How to make an attribute for a cell in a table?
by tatiang ·You asked about how to make an attribute for a table cell and then about how to compare that attribute to another, such as score. I have no idea what you mean by "some actors have change the -
How to make an attribute for a cell in a table?
by ofekez ·(Quote) -
How to prompt users to rate your app after an X number of minutes?
by jonmulcahy ·You can use the game.time attribute to track seconds. After 300 seconds display your popup -
detecting collision and changing size
by Gnarly ·So I search the forum and the work around is to make two attributes WIDTH and HEIGHT . In a timer every second ( the HEIGHT = HEIGHT +10. WIDTH = WIDTH + 10.) -
How to make a table not select the same value after it is copied?
by tatiang ·Change Attribute self.lastYposition to game.newYposition