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Double quote mark problem...
by gyroscope ·I want to add a double quote mark to a text attribute but get Invalid Expression: -
How to make straight movement between 2 actor with touch movement ?
by Haris01 ·Constrain attribute -
linear questions using a table
by tatiang ·As @Braydon_SFX said, instead of Change Attribute game.questionNumber (or whatever it's called) to rabdom(...), you would use Change Attribute game.questionNumber to game.questionNumber+1. -
Release Candidate 0.12.17 is available!
by Hopscotch ·Anything specific that triggered the Storage problem? Table or Attribute saving? -
how to unlock specific levels and not other levels.
by TyDietrich ·level +3 on that pathway. That would make the attribute +1 and +2 unlocked. -
how to unlock specific levels and not other levels.
by tatiang ·Create an integer attribute called game.highestUnlockedLevel and set it to 10. -
Pulsating button indicator
by Socks ·This is 'bouncing' the sine wave when it hits zero, maybe that was what you wanted, it looks kinda pulsey after all ! If you wanted to have a dampened return at each end (basically squash the whole ra -
Pulsating button indicator
by Hopscotch ·I always thought that "constrain" is such an ominous term, as it is just a change attribute behaviour that will execute every code cycle. (Image) -
Pulsating button indicator
by MattSoden ·Taking inspiration from Socks' trig lessons thread - which explained to me (for the first time) how I could visualise Sin and Cos - try constraining the image alpha to thr following to make it pulse: -
Pulsating button indicator
by tatiang ·Glad to hear it. I'm not sure what you have the self.buttonOn attribute but perhaps you're using that for something else. -
Pulsating button indicator
by floatingwoo ·Rule: when_attribute game .time_=_2 -
Pulsating button indicator
by tatiang ·When attribute self.color.alpha=0 -
Pulsating button indicator
by floatingwoo ·Inside the circle graphic I've got one attribute. -
playing sound when wrong answer
by tatiang ·Can you type out or post a screenshot of the entire tableCellValue expression? And also, what are the possible values of that expression? Is it possible that your game.com... attribute could equal m -
GameSalad recycles instance when spawning
by tatiang ·No. What you're describing is not typical behavior. When you spawn an actor, it should always take on the prototype rules and attribute values. Can you describe how you verified this? Are you usin -
How to set a max speed.
by HLQuan ·I create a new actor for these two real attributes. But when the Player actor reaches the new actor's position, it just stop. -
[solved] Interpolating alpha on a timer within an actor receives event rule?
by Socks ·(Quote) -
[solved] Interpolating alpha on a timer within an actor receives event rule?
by Lokitoes ·Hopefully this will be my last dumb question like this. I have an actor interpolating onto the scene when a key is down. So when key is pressed, attribute of self alpha changes from 0 to 1. But I want -
Flying dragon or fish - front view... (the code behind it)
by Armelline ·I'd recommend adding a new real self attribute, called "Delay" or something like that. Replace all instances of "Segment No." in the logic with the new "De -
highest score
by evert ·it works for me, if every scene is different, just make a different highscore attribute for each different scene.