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Please Please! help me with a change image/animation on rotation! rule..
by colander ·You need to constrain self.Rotation to a new self attribute and use modules to keep it between 0 and 360 otherwise after one turn the value goes out of that range. You can test and see this yourself u -
Using Shortened Number Score?
by Lovejoy ·If all applyif attribute game.score > or = to 1000If attribute game.score < or = to 999999Display text (game.score/1000).." thousand" -
Why does gamesalad just break my game if things are done rapidly?
by FlyboyTrevy_ ·So I have Boolean game attributes called Rotate A, B, C, D, & E. -
Fast Constrain (LinkMachine v2)
by Socks ·Switch off visibility for the Child actor so the instances in the scene are invisible - and give it a rule to check for collisions . . . for example: When EnemyBullets collide with Child then change g -
Problem with the Change Velocity Action!
by j_d_campbell98 ·P.S While I'm here when using Load Attribute what does it mean by "from" and "load"? -
LinkMachine™
by Socks ·http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2 -
Fast Constrain (LinkMachine v2)
by Socks ·There are 3 game attributes, which track the x position, y position and rotation of the Parent actor (via three constrain behaviours in the Parent actor). -
Play one sound when actor pressed once and another sound when pressed again
by I_AM_BENJI ·(Quote) -
Is it possible to separate text strings from a single cell?
by zweg25 ·If you are asking if this is in a table cell how can you make it all their own table cells you would make three text attributes (self.string, self.return, self.newTableValue) and two integer (self.fou -
Home button
by tbadaloff@gmail.com ·hey im am using the reset attribute because i dont know what else to use and i only use it for resetting my game because if i dont the main actor in my game is still dead. is there another way to rese -
Actors spawn faster
by Titch ·I used my previously set Attribute 'score' that counted the score of the game -
Home button
by KillerPenguinStudios ·Hey @tbadaloff@gmail.com, you never really stated if you were or weren't using the reset game attribute. Are you using that attribute or do you have custom reset game rules and conditions programmed? -
Make something a one time thing
by robertkdale ·1). Create a Boolean global attribute. For example: Show Scene Once Played -
Introducing Graphene SDK...
by Armelline ·As far as I know, pixel collisions will not be supported, so you'll still be using shapes, not relying on the transparent parts of an image. -
Introducing Graphene SDK...
by BBEnk ·(Quote) -
Introducing Graphene SDK...
by CaptFinn ·What about Joints and Polygon collisions (More than just square and circle hit boundaries)? Will graphene "LUA" approach this in a solid way. And NO do not mention any working work -
what does reset game actually do?
by JSproject ·Yes, which also means that you will have extra loading time that can be avoided by manually resetting (change attribute and re-spawning) the game instead. Previously it also meant ram leakage, not sur -
Reset game timer from another actor
by jorkos ·spawn a question actor when a new one starts that references the timeperquestion attribute - if.self.time is greater than timeperquestion and question is not correct, then go into run out of time sequ -
Touch Controls jump left/right.
by Simple Apps ·When you touch Right make change attribute (self motion linear velocity x = 100, self motion linear velocity y =100 ) -
Play one sound when actor pressed once and another sound when pressed again
by jonmulcahy ·(Quote)