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  1. Play one sound when actor pressed once and another sound when pressed again

    Socks
    by Socks · January 2015
    Make an integer attribute - let's call it 'X'
  2. Actors spawn faster

    Titch
    by Titch · January 2015
    I made an attribute called score
  3. Get an expression work after typing it in

    Creator97
    by Creator97 · January 2015
    there's self.Position.X to self.Position.X as a constrain attribute which seams pretty dumb to me. Then I went back in the the actor that should follow and chose again self.Position.X to scene.Backgr
  4. Is there any way to make a Spawner spawn actors randomly between a set few positions?

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    Change Attribute: game.Choose Place to random(1,3)]]
  5. [Solved] Why are these actors interacting with each other???

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    So what I have set up, is we have Rule A, and Rule B (both Boolean). When button A has a mouse click down, it changes attribute Rule A to true, else it's false. And same for button B with rule B. Acto
  6. Ads every 4 deaths

    LuMa Games
    by LuMa Games · January 2015
    (Quote)
  7. Ads every 4 deaths

    Thunder_Child
    by Thunder_Child · January 2015
    Create an integer call "Player Dead" put a rule in your "Player" that when dead...change attribute "Player Dead to Player Dead+1"
  8. How do I rotate around a point and not the center of an actor?

    Socks
    by Socks · January 2015
    Constrain X position to
  9. Make something a one time thing

    I_AM_BENJI
    by I_AM_BENJI · January 2015
    I know i use the save and load attribute behaviors but i am not certain
  10. Ads every 4 deaths

    Lovejoy
    by Lovejoy · January 2015
    Make a integer attribute show_ad
  11. How do I rotate around a point and not the center of an actor?

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    a hinge, rather than from the center. The Rotate attribute rotates the object evenly from the center of the object. Any way to do this?
  12. Is there any way to make a Spawner spawn actors randomly between a set few positions?

    I_AM_BENJI
    by I_AM_BENJI · January 2015
    make an attribute call it something like 'choose place'
  13. How do I cause an actor to properly interact with another actor

    RThurman
    by RThurman · January 2015
    1) Make a game-level boolean attribute and name it something like "timeToRotate?"
  14. Make Actors spawn faster and increase Time an Actor gets destroyed

    I_AM_BENJI
    by I_AM_BENJI · January 2015
    change attribute countdown to countdown-1
  15. Is there any way to make a Spawner spawn actors randomly between a set few positions?

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    So I want a spawner to spawn an actor every 5 seconds from one position, or another position, or another. 3 different places total, and just randomize between the three places every 5 seconds. How wou
  16. Progress Bar Flicker?

    Sopanda
    by Sopanda · January 2015
    So I've had a progress bar to the scene which indicates how much towards a "bonus" the players get. When the player reaches the amount, a timer slowly decreases the size of it and th
  17. How do I get the money to move with the character?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2015
    (Quote)
  18. jump distance

    I_AM_BENJI
    by I_AM_BENJI · January 2015
    i think the 'move to' attribute could do it
  19. How do I get the money to move with the character?

    Stop Sign Studios Inc.
    by Stop Sign Studios Inc. · January 2015
    you could try constraining the position of the player XandY then have the health display move to the attribute it is constrained to
  20. Unable to save highscore with custom font

    Sopanda
    by Sopanda · December 2014
    @tatiang Thanks with the condition part. I couldn't understand the part where you said, change the constrain parts to change attribute. When i did that it wouldn't display the anything only the zeros.
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