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  1. Using scenes in a conditional statement.

    Aero_Swag
    by Aero_Swag · December 2014
    [Change Attribute]{
  2. Using scenes in a conditional statement.

    tatiang
    by tatiang · December 2014
    and Display Text to watch the value of certain attributes to see if they are in fact what you expect them to be. Touch is Pressed is a pretty solid/simple condition so if that's the ONLY condition y
  3. Using scenes in a conditional statement.

    tatiang
    by tatiang · December 2014
    If attribute game.sceneNumber=1 AND attribute game.numberOfChickensCaught > 5 then change scene [next scene]
  4. Attacking Hitbox

    tatiang
    by tatiang · December 2014
    It would help if you provided a screenshot of what your game looks like. From your description, I can't tell if you are constraining a weapon/limb to your character or something else. By "c
  5. Using scenes in a conditional statement.

    tatiang
    by tatiang · December 2014
    To access scene attributes, you must unlock an actor on the scene. You would then have access to the scene name, for example. There isn't a built-in scene number attribute, though. What I recommend
  6. Attacking Hitbox

    TinyTimidTurtle
    by TinyTimidTurtle · December 2014
    Hello. I was wondering if anyone could tell me how to make a hit box when my character does its attack animation. I have figured out how to make constrained hit boxes to the characters, but I have n
  7. How do I accelerate a spawner?

    tatiang
    by tatiang · December 2014
    real game attribute called game.speed. Then use Constrain Attribute game.speed to 100+(game.score/10)*1.2. The '1.2' in the expression can be any constant you want. And the '100' in the expression
  8. How to set actor B runing around actor A

    Socks
    by Socks · December 2014
    Constrain self.x to 100 *cos (self.Time *-100) + actor A.x
  9. ad-hoc : score not getting posted on gamecentre sandbox

    Lovejoy
    by Lovejoy · December 2014
    Edit: Keep in mind that making a rule like if score > than highscore then change highscore to score then post score is not the most effective way of doing things. A problem you can run into by
  10. Trouble respawning after death!

    Lovejoy
    by Lovejoy · December 2014
    Just put the destroy actor on a short timer like 0.3 seconds. This will give the change attribute DEAD to true enough time to change over.
  11. Actor to alternate between two positions

    gyroscope
    by gyroscope · December 2014
    (Quote)
  12. Trouble respawning after death!

    SLOCM3Z
    by SLOCM3Z · December 2014
    Then I added a "DEAD?" attribute in game and made it change to true. THEN I added an "If: game.SoldierHealth = 0" , "If: DEAD? = true" , &quo
  13. Actor to alternate between two positions

    jorkos
    by jorkos · December 2014
    the best way to do the press is when pressed: change attribute (attribute +1%2)
  14. Actor to alternate between two positions

    gyroscope
    by gyroscope · December 2014
    worries, here it is again without that unneeded attribute: (I've also rectified another mistake or two I made - so make the attribute Door1Switch a boolean)
  15. Actor to alternate between two positions

    lolchops
    by lolchops · December 2014
    Thanks @gyroscope‌ I'll try that when I get home from work. What function does the "DoorGo" attribute you mentioned have though?
  16. Actor to alternate between two positions

    gyroscope
    by gyroscope · December 2014
    Make an integer attribute, let's call it Door1Switch
  17. Button click rules not working

    j75
    by j75 · December 2014
    As far as the rule goes, It should say, "if touch is pressed, change game.score to game.score+1" Then be sure that it you have the score attribute set as an integer and that your tex
  18. Trading Card Game possible ?

    AlchimiaStudios
    by AlchimiaStudios · December 2014
    Both would be a significant undertaking, and yes it's possible to do everything you need. Also php uses vars, that's not so different than attributes, im sure you could get used to it.
  19. Trading Card Game possible ?

    shubhank008
    by shubhank008 · December 2014
    Thing is, I am from a php/objc programming background with fair knowledge of server backend, but gamesalad is more of a GUI/attribute based so its more for a challenge for me rather then going cocos2d
  20. Button click rules not working

    jlbrown9
    by jlbrown9 · December 2014
    I have the integer attribute score,
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