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  1. Slider Controls in Gamesalad

    Socks
    by Socks · December 2014
    Create a real attribute 'A'
  2. Tweet Sheet how to ... noob question

    Moogus
    by Moogus · December 2014
    BUT I would like to use a mixture of attributes and text to write a message and can't figure how to do it...
  3. How do you specify a table on windows creator? Windows does not have the attributes tab!!

    xtrsteve
    by xtrsteve · December 2014
    I have attached a screen print of my situation. I don't see the table anywhere on the game attribute editor. You can see the screen print at
  4. how to save and load scene?

    colander
    by colander · December 2014
    Just thought I'd add for those who don't know you can force and integer attribute to return a positive value like an index attribute does by using abs() function i.e. abs(myInteger).
  5. How do you specify a table on windows creator? Windows does not have the attributes tab!!

    SLOCM3Z
    by SLOCM3Z · December 2014
    You have to reference the table, not just type it in. The referenced table is located in "Game" in "Attribute editor", in "Game" it will show your
  6. A random spawn?

    smalling
    by smalling · December 2014
    Use a table for your quotes and within a rule, such as touch is pressed or a timer, change attribute of your actor image to random, 1 and table row count of the quote table.
  7. Change Image with buttons!

    KillerPenguinStudios
    by KillerPenguinStudios · December 2014
    This is simple to do. First off make sure you have a real game attribute. Lets call it Button_Pressed. In each of your buttons when they are pressed you need to make the Button_Pressed attribute equal
  8. Star count at the end of a level

    tatiang
    by tatiang · December 2014
    On the end of level scene, add an actor with an image of a star. Use the replicate behavior and in the copies field put the attribute that represents the number of stars, such as game.stars. Set the
  9. Gamesalad card game

    tatiang
    by tatiang · December 2014
    Yes, you can give actors self attributes (e.g. self.Position.X, self.Image, etc.). Any actor or scene or the game itself (aka global variables) can have an attribute added to it by clicking on the +
  10. Consumable IAP - NOT being consumed

    AJaymz
    by AJaymz · December 2014
    @colander, yes I've had that problem too back in November. I had to create an Adhoc with the Consume Item attribute and the Request Purchase Data at the beginning of my game for the Item that was sti
  11. Gradually Increase Attributes

    tatiang
    by tatiang · December 2014
    When attribute self.size.Height=100
  12. Consumable IAP - NOT being consumed

    AJaymz
    by AJaymz · December 2014
    * Wrapped some things in rules where the IAP Buy Item attribute would fire before checking collumn 5 of PurchaseTable (got stuck in a buying loop on that one somehow)
  13. Button click rules not working

    Gnarly
    by Gnarly · December 2014
    You need to add an attribute "score" it's type select integer.
  14. Gradually Increase Attributes

    tatiang
    by tatiang · December 2014
    When attribute self.size.Height=100
  15. Button click rules not working

    gyroscope
    by gyroscope · December 2014
    When touch is pressedChange Attribute Score to Score+1
  16. Dynamic lighting on Sprites with Sprite DLight

    AlchimiaStudios
    by AlchimiaStudios · December 2014
    So you constrain an actor who needs lightings red value to ((((magnitude( self.Position.X - game.XLight , self.Position.Y - game.YLight ))*-1)/255)+game.Lightintensity)
  17. how to save and load scene?

    danul7
    by danul7 · December 2014
    in every scene (level) i have actor who bring the player to the next level. and in this actor i put save attribute. in the first scene i put load attribute.
  18. Dynamic lighting on Sprites with Sprite DLight

    Socks
    by Socks · December 2014
    I do this kind of thing all the time, it normally consists of little more than 1 or 2 one line rules, it's not even complicated let alone chaotic ! I'm not sure how you are using 'chaos' in this conte
  19. how to save and load scene?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2014
    Are you saving the attribute that stores the level you are on? Use a save behavior or a table and have it load at the start.
  20. Consumable IAP - NOT being consumed

    AJaymz
    by AJaymz · December 2014
    The purchase IS going through so I know the " " around "purchase" works. Because it's changing the Game.IAP attribute I have. Just not consuming the item. It's t
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