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Destroy spawned actor in sequence
by Game_AppAd ·Awesome!The logic works wonderfully. Thank you very much. By using scene attribute, will it use up memory? As my game is like those endless run game style, after spawning actor for a long periods, wou -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by http_gamesalad ·Okay make an integer game attribute call it tap -
how do l make a actor destroy it's self when it's life bar runs out?
by jsorr2 ·Create an attribute (integer) in the scene called life bar and put a number into it that is equal to the amount of life. -
how to create random, increasingly difficult obstacles?
by jsorr2 ·have 4 different actors (different shapes) and 1 speed attribute and 1 spawn attribute and 1 shape attribute. -
Highscore system not working on phone BUT it works on computer whys that?
by colander ·Save each level highscore to a table and set your highscore attribute from it at the start of each level. Check your score at the end of the level, if it is higher update your highscore attribute and -
how to create random, increasingly difficult obstacles?
by tatiang ·1000 points) that decreases the self.duration attribute. You would place the spawn behavior inside of the custom timer. So it might start out spawning every 5 seconds, then 4, then 3, then 2, then -
Help jumping over a box...
by LuMa Games ·(Quote) -
Help jumping over a box...
by LuMa Games ·Yes, I am using change attribute. The "Move" behavior doesn't work well when mixed with jumping so that isn't an option. (Basically if I were to jump and move left or right, I would -
Help jumping over a box...
by jeezzcake ·Try to constrain self.position.x to self.position.x - 3 ( for left movement ) and self.position.x to self.position.x + 3 (for right movement) -
Strange Spawn Lag, First Time Only
by Socks ·Everything matters, so you need to test and test again ! For example I was spawning a hundred actors (for a controllable particle effect), and each actor had two constrains which were changing the col -
Help jumping over a box...
by BBEnk ·So I'm guessing your using a change attribute to set speed to -750 when you press left, and what will happen as soon as you hit the block that speed goes to 0 and want change back to -750 until you pr -
Saving levels problem...
by http_gamesalad ·That's where everything gets unlocked. Hope this helps. I have my save attribute in that rule. I'm really not sure where to move it to -
i want to spawn an actor when an attribute is divisible
by tatiang ·When attribute game.coin>0 and mod(game.coin,10)=0 -
Saving levels problem...
by pHghost ·What attribute do you use to unlock the levels? Check what happens in your rules to that attribute when you launch a level. That's where your answer will be. -
i want to spawn an actor when an attribute is divisible
by gyroscope ·Make a text attribute, let's call it CoinCheck -
i want to spawn an actor when an attribute is divisible
by agueis ·Helo, i want to spawn an actor when an attribute is divisible, i explain better: when an attribute is true , there is a counter, change attribute game.coin to game coin+1.I want that when game.coin is -
Armelline's Typing tutorial.
by Armelline ·How you go about it will really depend on exactly what you want to do, but you'll need to look at the game.Character attribute and the rules in the Paper actor. If game.Character is set to 0 not typin -
Armelline's Typing tutorial.
by Armelline ·At a very crude level, you can start and stop the typing by changing the game.Start attribute. -
Saving levels problem...
by http_gamesalad ·I know the problem is the save attribute I believe -
Change attribute of random actor in scene
by rcheetham ·Would it be possible to have one actor change an attribute of another actor in the same scene, but randomly choose from a group of the same actors?