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  1. Flickering problem in accelerating actor

    karlpower
    by karlpower · November 2014
    also has the attribute scene.Camera.Origin.Y constrained to elephant.position.Y-500. The reason I have set up the control camera like this is so that the control camera is not active when the joystic
  2. How do I make my actor spawn when touched once, and stop spawning when touched twice.

    gyroscope
    by gyroscope · November 2014
    -- any position and movement behaviours for your spawned actorWhen SpawnLiveOrDie is 2Change Attribute SpawnLiveOrDie to 0Destroy
  3. Open URL not working in preview mode

    sysads
    by sysads · November 2014
    I am new to GS. I have tried using the Open URL pro attribute and added my FB URL like this "https://www.facebook.com/sharer/sharer.php?u=(my games FB page url here)" but when i prev
  4. Destroy spawned actor in sequence

    Game_AppAd
    by Game_AppAd · November 2014
    Awesome!The logic works wonderfully. Thank you very much. By using scene attribute, will it use up memory? As my game is like those endless run game style, after spawning actor for a long periods, wou
  5. How do I make my actor spawn when touched once, and stop spawning when touched twice.

    http_gamesalad
    by http_gamesalad · November 2014
    Okay make an integer game attribute call it tap
  6. how do l make a actor destroy it's self when it's life bar runs out?

    jsorr2
    by jsorr2 · November 2014
    Create an attribute (integer) in the scene called life bar and put a number into it that is equal to the amount of life.
  7. how to create random, increasingly difficult obstacles?

    jsorr2
    by jsorr2 · November 2014
    have 4 different actors (different shapes) and 1 speed attribute and 1 spawn attribute and 1 shape attribute.
  8. Highscore system not working on phone BUT it works on computer whys that?

    colander
    by colander · November 2014
    Save each level highscore to a table and set your highscore attribute from it at the start of each level. Check your score at the end of the level, if it is higher update your highscore attribute and
  9. how to create random, increasingly difficult obstacles?

    tatiang
    by tatiang · November 2014
    1000 points) that decreases the self.duration attribute. You would place the spawn behavior inside of the custom timer. So it might start out spawning every 5 seconds, then 4, then 3, then 2, then
  10. Help jumping over a box...

    LuMa Games
    by LuMa Games · November 2014
    (Quote)
  11. Help jumping over a box...

    LuMa Games
    by LuMa Games · November 2014
    Yes, I am using change attribute. The "Move" behavior doesn't work well when mixed with jumping so that isn't an option. (Basically if I were to jump and move left or right, I would
  12. Help jumping over a box...

    jeezzcake
    by jeezzcake · November 2014
    Try to constrain self.position.x to self.position.x - 3 ( for left movement ) and self.position.x to self.position.x + 3 (for right movement)
  13. Strange Spawn Lag, First Time Only

    Socks
    by Socks · November 2014
    Everything matters, so you need to test and test again ! For example I was spawning a hundred actors (for a controllable particle effect), and each actor had two constrains which were changing the col
  14. Help jumping over a box...

    BBEnk
    by BBEnk · November 2014
    So I'm guessing your using a change attribute to set speed to -750 when you press left, and what will happen as soon as you hit the block that speed goes to 0 and want change back to -750 until you pr
  15. Saving levels problem...

    http_gamesalad
    by http_gamesalad · November 2014
    That's where everything gets unlocked. Hope this helps. I have my save attribute in that rule. I'm really not sure where to move it to
  16. i want to spawn an actor when an attribute is divisible

    tatiang
    by tatiang · November 2014
    When attribute game.coin>0 and mod(game.coin,10)=0
  17. Saving levels problem...

    pHghost
    by pHghost · November 2014
    What attribute do you use to unlock the levels? Check what happens in your rules to that attribute when you launch a level. That's where your answer will be.
  18. i want to spawn an actor when an attribute is divisible

    gyroscope
    by gyroscope · November 2014
    Make a text attribute, let's call it CoinCheck
  19. i want to spawn an actor when an attribute is divisible

    agueis
    by agueis · November 2014
    Helo, i want to spawn an actor when an attribute is divisible, i explain better: when an attribute is true , there is a counter, change attribute game.coin to game coin+1.I want that when game.coin is
  20. Armelline's Typing tutorial.

    Armelline
    by Armelline · November 2014
    How you go about it will really depend on exactly what you want to do, but you'll need to look at the game.Character attribute and the rules in the Paper actor. If game.Character is set to 0 not typin
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