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  1. Armelline's Typing tutorial.

    Armelline
    by Armelline · November 2014
    At a very crude level, you can start and stop the typing by changing the game.Start attribute.
  2. Saving levels problem...

    http_gamesalad
    by http_gamesalad · November 2014
    I know the problem is the save attribute I believe
  3. Change attribute of random actor in scene

    rcheetham
    by rcheetham · November 2014
    Would it be possible to have one actor change an attribute of another actor in the same scene, but randomly choose from a group of the same actors?
  4. the attribute is not changing?

    circleline
    by circleline · November 2014
    If 'health' is decreased by 1 then change attribute ' x' to 0.
  5. the attribute is not changing?

    Socks
    by Socks · November 2014
    (Quote)
  6. the attribute is not changing?

    circleline
    by circleline · November 2014
    So..IF 'x' hits 'y' change attribute health to health-1.
  7. say my actor gets in a car (follow) how would i make it speed up only when in the car

    jsorr2
    by jsorr2 · November 2014
    Change attribute actor velocity to actor.velocity + 150
  8. i want my character to be able to ride a horse would i change image

    wendell_heather@yahoo.com
    by wendell_heather@yahoo.com · November 2014
    thank you i did constrain actor at the click of a button now say i want to accelerate the actor only while its on the horse also how would i un constrain the actor at a click of the button say i touch
  9. How to have a randomly changing colour background?

    Socks
    by Socks · November 2014
    Constrain Red to 0.5 *sin( game.Time *50)+0.5
  10. Destroy spawned actor in sequence

    gyroscope
    by gyroscope · November 2014
    Make an integer self attribute in your Prototype actor that's spawned; let's call it OrderNum.
  11. Destroy if table value = 0?

    gyroscope
    by gyroscope · November 2014
    Change Attribute game.DoubleTap to 0
  12. How far can you go with Gamesalad

    Creator97
    by Creator97 · November 2014
    So I am back now. I didn t updated this here, but I am now working again. I will start now with the collisions.
  13. touch constraint movement issue

    Socks
    by Socks · November 2014
    Constrain X to max(250,min(750, game.Mouse.Position.X ))
  14. touch constraint movement issue

    jsorr2
    by jsorr2 · November 2014
    I have an actor constrained to x/y if touch is inside.
  15. If I constrain mouse position, would it also constrain touch position?

    AleksandrGames
    by AleksandrGames · November 2014
    So I am making a simple iPhone game. In the game scene, there is an actor that I want to follow my touch exactly. If I used 'constrain self position (x and y) to mouse position (x and y)', would it co
  16. Jetpack Jump System?

    retired_cdd2ad226505171766292923a0047b91
    by retired_cdd2ad226505171766292923a0047b91 · November 2014
    also, if you want it for a limited time, you can make a attribute called "fuel jetpack" then, In the rule I explained earlier, add a new rule inside it saying if attribute "
  17. Uses of Tables in Gamesalad ?

    UtopianGames
    by UtopianGames · November 2014
    http://www.deepblueapps.com/collisions-with-tables-template/
  18. when saving do i use load or save attribute and how to save what building/ player position?

    Lovejoy
    by Lovejoy · November 2014
    To answer OPs question: you have to put a save attribute behavior for your cash etc. with a keyword for each specific attribute. Then in your first scene, place load attributes with the attribute and
  19. Every level unlocks... until level 7

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2014
    Ugh that code is so bloated. Here is a simple way. Have a game level attribute that stores the highest level achieved. Each time a level is completed add one to the number. In each actor have a rule t
  20. when saving do i use load or save attribute and how to save what building/ player position?

    wendell_heather@yahoo.com
    by wendell_heather@yahoo.com · November 2014
    i have my load attributes at the beginning of my game but it wont save my cash etc.
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