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  1. Retry button (help)

    tatiang
    by tatiang · July 2018
    Something to consider is that the Reset Scene and Change Scene behaviors do not reset game attribute values. For those, you'll need to manually reset the values with a series of change attribute behav
  2. Distribute values for actors

    tatiang
    by tatiang · July 2018
    Change attribute self.randomRow to random(1,tableRowCount(game.SelectorTable))
  3. Distribute values for actors

    ludoF
    by ludoF · July 2018
    I have a rule which set the attribute (which store the numbers) with this expression:
  4. GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06

    Armelline
    by Armelline · July 2018
    Are Chartboost reward ads working? I cannot get any ads to show, even in testing mode. The game attribute is definitely set to 1.
  5. enemy attack the player

    emoji
    by emoji · July 2018
    update, I figure it out. I just declare an attribute as enemyCanPunch and if the distance is <50 between two actors then I just set it to true. Also when my enemy moves left or right toward th
  6. enemy attack the player

    emoji
    by emoji · July 2018
    based on the picture above my enemy is able to follow my player left or right but my enemy just stop once it reach my player but when i move again it follow my player and yes it is facing my player p
  7. How Do I make an actor stick with another actor ?

    Japster
    by Japster · July 2018
    Of course, your apple collider is simply a rough sphere/rectangle even, around the actual apple, placed inside your long apple actor using PE.... Spot-on collisions... (Image)
  8. Hi guys! Try out my new game on Google Play Store!

    Japster
    by Japster · July 2018
    CONSTRAIN Game.CurrentPlatformSpawnWidth TO min(MinimumPlatformWidth,StartGamePlatformWidth-(HeightGained/200) )
  9. press key to play animation

    rainwaterstudios
    by rainwaterstudios · July 2018
    Change Attribute self.image to self.image+1
  10. enemy follow and face player

    Two.E
    by Two.E · July 2018
    You need to constrain the enemies rotation:
  11. Hi, I'm new. How do you reduce an enemys hp by clicking on an attack button?

    joloco2009
    by joloco2009 · July 2018
    (Quote)
  12. enemy follow player

    AlchimiaStudios
    by AlchimiaStudios · July 2018
    if attribute self.position.x != game.posX
  13. Hi, I'm new. How do you reduce an enemys hp by clicking on an attack button?

    AlchimiaStudios
    by AlchimiaStudios · July 2018
    You can do it, but an attribute declared in a actor has a "local" scope.
  14. Hi, I'm new. How do you reduce an enemys hp by clicking on an attack button?

    joloco2009
    by joloco2009 · July 2018
    Hi, I'm new. I'm making a turn based game and I made an attack button. I also made an attribute in the enemy actor called enemy1_health and it's 100. I want to to press the attack button and then the
  15. press key to play animation

    tatiang
    by tatiang · July 2018
         Change attribute game.startAnimation to 1
  16. Having an issue with enemy's

    tatiang
    by tatiang · July 2018
    http://forums.gamesalad.com/discussion/88773/collisions-overlapping-not-detected-if-detecting-actor-is-on-lower-layer-than-target
  17. How Do I make an actor stick with another actor ?

    Japster
    by Japster · July 2018
    I'm sure other veterans are aware of) to make constraining this kind of stuff dead easy...
  18. Collisions not working in iPhone Viewer

    mikejamesfisher
    by mikejamesfisher · July 2018
    I don't think i have seen that happen before with my game. Are they custom collisions?
  19. Collisions not working in iPhone Viewer

    euge04
    by euge04 · July 2018
    I just started using Game Salad and it's amazing. But when I test my projects on the viewer on my iPhone the collisions do not work. They work on my Mac Pro though.
  20. How Do I make an actor stick with another actor ?

    mikejamesfisher
    by mikejamesfisher · July 2018
    Is the wood going to be moving? If no, then it doesnt seem like you would need to stick the knife to the wood persay. If yes, there is a way to constrain the knife self x,y to the wood self x,y with
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