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How do you do accurate collision detection on non-round/rectangle objects?
by Young Zaphod ·Collision uses a circle or rectangle of the actor to deter collisions, but I'm trying to do detection on a basically isosceles triangle ship. With the rectangle setting, it looks like things are colli -
Constrain Variable not working until key is lifted
by Young Zaphod ·Also, Any ideas on the constrain variable thing? That's not related to the bug and I think it should be working properly the way I have it. If I could get this fixed it would be a good workaround for -
Music: how best to do
by Lovejoy ·Make an index attribute music.cont -
Music: how best to do
by Lovejoy ·change attribute device.audio.music volume to 1 -
Constrain Variable not working until key is lifted
by Young Zaphod ·Hello, I'm creating a program that is using left and right arrow keys to accelerate angular velocity of an actor. I have left and right key rules which modifies a variable I created for angular veloci -
Enemy Collisions
by treke ·I have a problem with the part where you put the one attribute into the kill me rules in the player and enemy I put it in right but when I jump on him i will die and when I walk into him I still die h -
Where is te "if" Attribute by Mac OSX?
by mc99093 ·click on the grey box across from the word "attribute" -
Where is te "if" Attribute by Mac OSX?
by mc99093 ·Its the same thing as "attribute" in a "Rule" on mac. Drag a Rule into a actor and Select "actor receives event" then go down to "attrib -
Where is te "if" Attribute by Mac OSX?
by itsBigApps ·in Windows i have it under Conditions - Attribute(if...) but where can i find it under Mac Os..? -
Confused:S
by AdnanH ·one is called Gameover.png and the other score.png the part that confuses me is the score one doesn't work it just always restarts my game instead? but as you can clearly see in the pictures in score -
rule
by treke ·I have a stubbed thing how can i add a second condition in the rule . when i mack the rule it's shame the + and - but when i won't to mack a second condition for my attribute i cannot see the + and - -
Understanding High Scores
by thnkgreen ·Hello everyone. I have an app 99% ready to go, but I am stuck big time on high scores. Here's what I do not understand - 1. If a user uninstalls and then reinstalls my app, will there be any way to -
How to do teleporting actor with these specific actions?
by Tonyu ·do change attribute self.positionX to random(0, 480) -
Are network behaviours working as normal?
by Hypnorabbit ·With a display attribute I'm able to see that my send URL table goes off as expected (=1) and my receive URL table goes off as expected (=1). However the attribute that I'm hoping to be changed, as pe -
Load properties of another actor from within an actor
by jeezzcake ·* Use a change attribute behaviour.(Image) -
How to do teleporting actor with these specific actions?
by Socks ·That would simply be a change attribute behaviour, when all the above is finished: change attribute x position to random (A,B), change attribute y position to random (A,B). -
problem when Reset the scene
by ikad ·(Quote) -
Trial for game with inap purchase
by The_Gamesalad_Guru ·Best to use a IAP a system. Provide free levels or features and have the others unlock after purchase. You can access the date of a device as well and use that. Use a single change attribute at first -
problem when Reset the scene
by BBEnk ·if you have a health attribute in your game and it gets to say 50 when you use reset game it will still be 50. so in the reset rule you will need a change attribute that will change it back to 100. -
Make the attributes selected in change attribute or contain attribute easier to read
by ETGgames ·When i select an attribute to change in the change attribute behaviour, the box i select it in is tiny, and the full attribute name is always cut off. This is really annoying, as i want to see what at