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About making a scene contain a word " loading "
by ikad ·(Quote) -
Release Candidate 0.12.6 is available!
by PhilipCC ·(Quote) -
Game oriented wrong way in Amazon.
by Lovejoy ·I know there was problem with orientation before on android. Try checking your games orientation attribute under scene -> autorotate -
Release Candidate 0.12.6 is available!
by Armelline ·Once you've found the right actor, disable all rules that involve table updates. The leak isn't related to a specific table, but a particular cell within that table. The table I found a leak in had th -
Release Candidate 0.12.6 is available!
by Armelline ·Are you using tables? I've noticed that GS will leak game engine memory sometimes when a table is updated. Swapping the table cell value update to a change attribute will fix the issue in such cases. -
About making a scene contain a word " loading "
by jeezzcake ·Suppose you have a boolean game attribute called startGame. -
Having a problem with animation being fluid
by Adjerra ·(Quote) -
iAd showing in game question
by salino2835 ·i am fairly new to game salad and just bought the PRO, i noticed when i test iAds on my iPhone through the viewer when i have the banner attribute set to iPhone it shows up on my iPhone when i test it -
Help Scrolling Background
by Lovejoy ·Try checking wrap x or wrap y in the scene attributes. -
How far can you go with Gamesalad
by AfterBurnett ·(Quote) -
Check values of all actors are equal
by jeezzcake ·* add the local attribute of each actor as a row in a table using Add/Remove Row; -
Check values of all actors are equal
by robert.mccarthy ·I have actors on a screen. Each actor has a value assigned to it as a local/actor attribute. -
How the cannon will shoot a cannon ball towards Hero
by jeezzcake ·Create two game attributes ( heroX, heroY ). -
how do i make my health bar go from right to left instead of shrinking it
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How far can you go with Gamesalad
by Socks ·This isn't the only way to have complex collision shapes, as has already been mentioned you can build complex collision shapes by using multiple actors constrained to the main actor. -
How far can you go with Gamesalad
by Creator97 ·engines (no matter it s 2d or 3D) for complex collisions?!) in version 1.0? -
How can i make my character NOT to move things around?
by Lovejoy ·(Quote) -
How can i make my character NOT to move things around?
by Socks ·(Quote) -
How far can you go with Gamesalad
by Socks ·Making things like ramps is hardly 'a pain' in GameSalad, and constraining a couple of actors to another actor is not going to take 30 minutes to an hour, that's ridiculous, it would take you less tha -
How can i make my character NOT to move things around?
by MentalDonkeyGames ·I´ve tried that, but if the "movable" attribute is unchecked, my character won't move and the rock won't fall down.