GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Changing height while constraining 'starting point' position

    Armelline
    by Armelline · June 2023
    Constrain the position of the image to the desired position of the bottom + half the actor's height. See the attached project for a very simple example.
  2. Changing height while constraining 'starting point' position

    Lokitoes
    by Lokitoes · June 2023
    the image stays in its absolute location. When I constrain the Y value using sin or cos, it grows in and out from the middle of the image. Which isn't quite right. I want it to grow from one end of t
  3. Does GS have an api or documentation to enable feature enhancement and tools?

    fmakawa
    by fmakawa · June 2023
    Do we also have documentation explaining how each attribute or actor is rendered in the XML. The idea is that if I was to make a tool, like the scene editor tool made tears ago, I would need to actua
  4. Check for Updates Mac OS Greyed Out

    Armelline
    by Armelline · May 2023
    The loops issue is still present in 105. That's a pretty bad one. And the inability to hover over the attribute names in rules etc. is a pretty bad QOL dip. I have to keep 103 in my dock alongside 105
  5. Know when motion stops

    adent42
    by adent42 · May 2023
    Inside the ball check it's own velocity for zero (or better, less than a low threshold value like 0.0001) and then set a game attribute to stopped?
  6. Free Music Resource

    Eric Matyas
    by Eric Matyas · May 2023
    YES...you can freely use my music and sounds in commercial projects...(I've been getting that question a lot lately on social media.) So no worries...just be sure to properly attribute me as indicated
  7. How To Create Three Strikes You Are Out

    adent42
    by adent42 · April 2023
    First you need an attribute to track the strikes: Create an attribute like game.Strikes
  8. Binary RC 2023-04-21: Ad Network Updates, Tweet Sheet for playSound and playVideoURL, Keyboard Inpu

    adent42
    by adent42 · April 2023
    I the Keyboard Input behavior if you set the prompt to "gs:captureKeyboard", then the system will show the software keyboard on mobile or start recording input from the physical keyb
  9. GameSalad HTML5 Engine 1.25.135

    adent42
    by adent42 · April 2023
    * HTML5 engine now respects randomSeed attribute. Using https://github.com/davidbau/seedrandom for random numbers unless randomSeed is set to -1, in which case we'll use native Math. random. Native r
  10. HTML5 JS Updated PRNG (pseudo-random number generator)

    adent42
    by adent42 · April 2023
    TL;DR: A future HTML5 engine release will respect the randomSeed attribute. If you don't care about that, set randomSeed to -1 and it will behave like before.
  11. How to Keep an Actor Onscreen After Changing Image

    Armelline
    by Armelline · April 2023
    1, otherwise image 2), you can put a "constrain attribute self.image to image 1" into a For timer, and set Run to completion to true.
  12. Binary RC 2023-04-03: Ad Network Updates, Tweet Sheet for playSound and playVideoURL, Keyboard Input

    adent42
    by adent42 · April 2023
    I the Keyboard Input behavior if you set the prompt to "gs:captureKeyboard", then the system will show the software keyboard on mobile or start recording input from the physical keyb
  13. macOS Creator 1.25.105 Beta

    marionwood
    by marionwood · March 2023
    BUT, is there any way to pass a Pitch attribute? For a synth or music-based app, there isn't a sample for every (e.g.) piano note, instead for every third or fourth note, with pitch-adjust to fill in
  14. Unpause/Pause and Touch Inside/Released bug?

    adent42
    by adent42 · March 2023
    * Create actor attribute pressed
  15. Making a bunch of actors collide and follow a magnet

    evert
    by evert · March 2023
    Problem solved! I found it using the Move to attribute
  16. Stop wall jumping?

    FantasticTiger
    by FantasticTiger · March 2023
    https://forums.gamesalad.com/discussion/comment/481000#Comment_481000
  17. Purchase Table

    Armelline
    by Armelline · March 2023
    I've taken a quick look at the project file. There are definitely a few things you can do to clean things up (like not using two different callback attributes, and not storing the purchase confirmatio
  18. Purchase Table

    Armelline
    by Armelline · March 2023
    and one to set the callback attribute to -1/0/1. Lets me do the first stage of testing before upload, and a button to set the table to purchased will let you identify if the problem is elsewhere in t
  19. Cant get Physics editor to load the Gamesalad Exporter file!?

    Jeffm2
    by Jeffm2 · February 2023
    that the data is loaded when I choose for custom collisions, but when previewing the custom collision doesn’t work. It always has before. Wondering if this has been happening to anyone.
  20. macOS Creator 1.25.105 Beta

    Armelline
    by Armelline · February 2023
    I implied. A little slower. Mostly with editing attributes.) Also it's impossible to see the names of attributes in rules. Years ago, mousing over an attribute would show it. In the last couple of ye
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla