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Changing height while constraining 'starting point' position
by Armelline ·Constrain the position of the image to the desired position of the bottom + half the actor's height. See the attached project for a very simple example. -
Changing height while constraining 'starting point' position
by Lokitoes ·the image stays in its absolute location. When I constrain the Y value using sin or cos, it grows in and out from the middle of the image. Which isn't quite right. I want it to grow from one end of t -
Does GS have an api or documentation to enable feature enhancement and tools?
by fmakawa ·Do we also have documentation explaining how each attribute or actor is rendered in the XML. The idea is that if I was to make a tool, like the scene editor tool made tears ago, I would need to actua -
Check for Updates Mac OS Greyed Out
by Armelline ·The loops issue is still present in 105. That's a pretty bad one. And the inability to hover over the attribute names in rules etc. is a pretty bad QOL dip. I have to keep 103 in my dock alongside 105 -
Know when motion stops
by adent42 ·Inside the ball check it's own velocity for zero (or better, less than a low threshold value like 0.0001) and then set a game attribute to stopped? -
Free Music Resource
by Eric Matyas ·YES...you can freely use my music and sounds in commercial projects...(I've been getting that question a lot lately on social media.) So no worries...just be sure to properly attribute me as indicated -
How To Create Three Strikes You Are Out
by adent42 ·First you need an attribute to track the strikes: Create an attribute like game.Strikes -
Binary RC 2023-04-21: Ad Network Updates, Tweet Sheet for playSound and playVideoURL, Keyboard Inpu
by adent42 ·I the Keyboard Input behavior if you set the prompt to "gs:captureKeyboard", then the system will show the software keyboard on mobile or start recording input from the physical keyb -
GameSalad HTML5 Engine 1.25.135
by adent42 ·* HTML5 engine now respects randomSeed attribute. Using https://github.com/davidbau/seedrandom for random numbers unless randomSeed is set to -1, in which case we'll use native Math. random. Native r -
HTML5 JS Updated PRNG (pseudo-random number generator)
by adent42 ·TL;DR: A future HTML5 engine release will respect the randomSeed attribute. If you don't care about that, set randomSeed to -1 and it will behave like before. -
How to Keep an Actor Onscreen After Changing Image
by Armelline ·1, otherwise image 2), you can put a "constrain attribute self.image to image 1" into a For timer, and set Run to completion to true. -
Binary RC 2023-04-03: Ad Network Updates, Tweet Sheet for playSound and playVideoURL, Keyboard Input
by adent42 ·I the Keyboard Input behavior if you set the prompt to "gs:captureKeyboard", then the system will show the software keyboard on mobile or start recording input from the physical keyb -
macOS Creator 1.25.105 Beta
by marionwood ·BUT, is there any way to pass a Pitch attribute? For a synth or music-based app, there isn't a sample for every (e.g.) piano note, instead for every third or fourth note, with pitch-adjust to fill in -
Unpause/Pause and Touch Inside/Released bug?
by adent42 ·* Create actor attribute pressed -
Making a bunch of actors collide and follow a magnet
by evert ·Problem solved! I found it using the Move to attribute -
Stop wall jumping?
by FantasticTiger ·https://forums.gamesalad.com/discussion/comment/481000#Comment_481000 -
Purchase Table
by Armelline ·I've taken a quick look at the project file. There are definitely a few things you can do to clean things up (like not using two different callback attributes, and not storing the purchase confirmatio -
Purchase Table
by Armelline ·and one to set the callback attribute to -1/0/1. Lets me do the first stage of testing before upload, and a button to set the table to purchased will let you identify if the problem is elsewhere in t -
Cant get Physics editor to load the Gamesalad Exporter file!?
by Jeffm2 ·that the data is loaded when I choose for custom collisions, but when previewing the custom collision doesn’t work. It always has before. Wondering if this has been happening to anyone. -
macOS Creator 1.25.105 Beta
by Armelline ·I implied. A little slower. Mostly with editing attributes.) Also it's impossible to see the names of attributes in rules. Years ago, mousing over an attribute would show it. In the last couple of ye