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Help me please!!! Orbit
by advicegames ·I constrain attribute self.position.X to 100°cos(self.Time°200%360)+game.SunX -
Please help with a score issue i have =)
by Indarkness1988 ·if attribute game-(score) =3 -
Any way to constrain actors together without creating global Game Attributes?
by AlchimiaStudios ·Then on the constrained objects you can constrain the self.x, y, and rotation attributes that exist already to those table values. -
Any way to constrain actors together without creating global Game Attributes?
by Walkingkoan ·I'm making a game where I have waves of enemy actors being spawned and I would need a way to constrain actors (position and rotation) with the spawned actors. -
How to increase spawn rate for every X killed enemies?
by Tonyu ·Attributes: -
Animation help please.
by devmatt ·image. Once we put both images in the animation attribute however, the second image where the character should be squished, is actually larger than the first image. We want it to be on the same scale -
(If Space key is up, Spawn actor) spawning an actor before the first time Space key is pressed.
by tatiang ·So the way to set up such a condition is to keep track of the when the space key is pressed. Create a boolean called self.pressedSpace and set it to false (unchecked). This could be a game attribute -
How do i make my spawner increase speed when playing the game longer?
by Socks ·Make a game.attribute, let's call it 'X'. -
Need Help With Actor Movement
by jisok ·Then you need a move attribute Boolean and set direction -
'Save Table' issues
by Paxton ·@Back2Code Saving tables works differently to saving attributes. If you save an attribute, you have to load it when you re-launch the game. On the other hand, if you use "Save Table" -
'Save Table' issues
by Marchief ·The load / save attribute behaviour is for storing variables without tables. -
'Save Table' issues
by Paxton ·I am not using "Save Attribute"/"Load Attribute", and not retrieving anything with "table cell function". -
'Save Table' issues
by Marchief ·(Quote) -
'Save Table' issues
by Paxton ·@Rabid Parrot There is no "Load table" attribute - there is only a Load Attribute behaviour working in conjunction with the Save Attribute one.... Should there be something like tha -
Table numerical expression
by tatiang ·The workaround is to create an attribute called game.zero and give it the value 0. Then set up your rule so that If attribute game.zero=[whatever expression you want] then... [behaviors]. -
Table numerical expression
by andrabel ·Hi, I created an actor to control when the level is complete and also created a table, now when I create a rule in the actor instead of attribute I need the numerical expression but it's not showing u -
'Save Table' issues
by RabidParrot ·Are you loading the table cell values to each attribute when you start the game? -
Random Timer Help!
by RabidParrot ·Can you make an attribute in the actor? For instance make a boolean attribute self.changeimage. Every (1,5) change attribute self.changeimage to true -
Rotate Actor 360... simple right???
by RabidParrot ·Make a boolean attribute (self.rotatenow) within the actor. -
Flappy bird award system? *with a twist ;)*
by Armelline ·When game.Score > game.level1Best When game.Score >= 1500 change attribute game.level1trophy to 3 otherwise When game.Score >= 1000 change attribute game.level1tro