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Rescuing the Save Keys
by jeezzcake ·Here you can open any xml file with an editor and search for Load Attribute/Save Attribute behaviours. -
Rescuing the Save Keys
by colander ·Don't think that is possible. I always go to the Attributes panel and highlight the attribute and click the "-" button it will then ask you if you want to delete it and give you a li -
Collision with Actor while Interpolating size of Actor
by Socks ·Just interpolate an attribute from one value to another and constrain your actor to this value - so the same interpolation but with collisions. -
Help with random spawning
by Socks ·Make a game.attribute, let's call it X. -
Having a problem with animation being fluid
by Socks ·Use two actors, one to do the bouncing, colliding and all that, and a second actor that just holds the animation. You make the 'collision' actor invisible, and constrain the actor with the animation t -
changing the size from bottom...
by Socks ·Not sure what to say about it other than it constrains things to whatever value you place in the 'To' field. -
changing the size from bottom...
by S888RAM ·@Socks thats exactly what I wanted. I guess I have not yet understood the main funcionality of the constrain. Could you explain it a bit.. -
help with selecting a subset of options
by jonmulcahy ·I've tried storing the values in attributes and tables. but for whatever reason my deselect code never seems to function properly. the image will show it deselected, but the back end attribute doesn't -
changing the size from bottom...
by RThurman ·1) In the actor , make a self attribute (type = real) called "bottomY" -
Ball follow a wave pattern at constant speed
by Mesrits Operandi ·Constrain attribute: -
Actor moves to the wrong direction at first.
by Tonyu ·I've already set a playerx and playery Game Attribute. I've given the player constrain self.position.x to game.playerx and constrain self.position.y to game.playery. The enemy also already has a Move -
Random Score
by natclarke ·When the Attribute self.Image contains 1 -
How do i Move my actor to a specific Position and back again?
by Socks ·Make an integer attribute within the actor. -
How do i Move my actor to a specific Position and back again?
by Socks ·Make an integer attribute within the actor, let's call it A - and place your actor on the screen at X-139, Y-131. -
ok so i made it where i can select a character but now what
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How can i make a spring to make my player jump high
by SolarKills ·First you go to the "Scene" tab in the Attributes section and adjust the gravity. -
Rotate with movable unchecked ?
by Socks ·I would uncheck 'Movable' and then constrain the actor's rotation to: -
Rotate with movable unchecked ?
by http_gamesalad ·Well I just want to know if it's possible to rotation on with movable unchecked? .. Or if I constrained it's position would that be easier? I know how to constrain just wanted to get someones advice -
Universal Binary Rule Works In Landscape And Portrait For All Resolutions
by colander ·Really this is your argument? There is a whole lot of things on the scene the player never sees like control actors that are off the scene, invisible actors on the scene for collisions, etc. If you wa -
Rotate to angle
by Socks ·I don't think I saved the project from the video, but it's simple enough to do yourself, just follow the instructions above, place three constrain behaviours on your actor and adjust the values to sui