GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Resolution drives me crazy

    Socks
    by Socks · October 2014
    Change attribute - self.positionX to floor(self.PositionX)
  2. 2 actors not at the same speed

    jeezzcake
    by jeezzcake · October 2014
    1) Unlock the actor above and constrain its X position to the X position of the actor below.
  3. Resolution drives me crazy

    Creator97
    by Creator97 · October 2014
    I don t know how to do that?! I drag change attribute behavior under each actor I want to sit on a whole pixel. So there is the text:
  4. Random Score

    Malkovich
    by Malkovich · October 2014
    Hi @natclarke, make a game integer attribute call it "creature" for example and make it random between your number of creatures. (example 1= shark, 2=seal, 3 =seahorse). Use that att
  5. Random Score

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2014
    Rule 1:When the Attribute self.Image contains sharkChange Attribute pointValue to 10Rule 2:When the Attribute self.Image contains sealChange Attribute pointValue to 5etc...
  6. Random Score

    jeezzcake
    by jeezzcake · October 2014
    When you randomly select a row from the table, you change the image and a self attribute (i.e. self.minusPoints ) to the values of the columns.
  7. how to make user to input some number so that the actor moves to that distance?

    jeezzcake
    by jeezzcake · October 2014
    You can use the Keyboard Input Behaviour, to type a number and store that number into an attribute.
  8. Resolution drives me crazy

    Socks
    by Socks · October 2014
    The Change Attribute behaviour will change the position of an actor to make it sit on a whole pixel.
  9. Important Info on How IAP's Will Work in an Upcoming Release!

    jined
    by jined · October 2014
    to hide the itunes id login request behind an attribute or a pre-configured boolean. As somone already evinced, users may be deceived by this behavors, but simply... many people may use devices witho
  10. Resolution drives me crazy

    Creator97
    by Creator97 · October 2014
    Change attribute - self.positionX to floor(self.PositionX)
  11. Line of sight and enemy AI

    PWGames
    by PWGames · October 2014
    oh and if you dont want the sight to go through walls make a new integer and set it to 0, and in your sight actor put if actor collides with the wall change the integer to 1, and put if attribute &
  12. How do I move my actor on screen

    CLproton
    by CLproton · October 2014
    Refresh it and then make sure the x position is an integer, not an attribute.
  13. Draw only when on a certain location

    RThurman
    by RThurman · October 2014
    2) Create a game level attribute called "mouseInActor"
  14. New IAP Error

    Steveo_33
    by Steveo_33 · September 2014
    When creating the new IAP and testing the ad hoc, the purchase is completed. However, the attribute does not change after this. Thus the content is not unlocked. Any ideas what could be causing this,
  15. Draw only when on a certain location

    app_sauce
    by app_sauce · September 2014
    change can trace to true. Then I added game attribute must be true to draw. It worked fine but you could draw in the entire square around the letter "A" png not just over the lett
  16. Resolution drives me crazy

    Socks
    by Socks · September 2014
    Change attribute - self.positionX to floor(self.PositionX)
  17. endless run

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2014
    That self.spawned attribute is a custom attribute. I added that manually to the actor, if you are starting a new file from scratch you would need to add it to your actor as well.
  18. endless run

    noxull
    by noxull · September 2014
    I dont know if this will still be active but I was looking at that file and am trying to replicate it with slightly different variables but when I tried to I cannot find the 'self.spawned' attribute i
  19. pause and unpause

    youdvdk
    by youdvdk · September 2014
    @buftea I would try to have pause.attribute only have two states, 0 and 1. Maybe try that and then we can see from there.
  20. Resolution drives me crazy

    Socks
    by Socks · September 2014
    So what i mean i import a 400 x 400 graphic, then i go under this image attribute->size and then change it to 199 x 199. Does that make a difference in blurriness?
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla