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  1. Pop up window only once?

    RedRobo
    by RedRobo · September 2014
    Brilliant! I've never used the Save and Load Attribute behaviors before....so easy! (Image)
  2. Problem with lighteffect

    freneticz
    by freneticz · September 2014
    No blending and 2 rules(the constrain x & y), and its working on my android and not iphone....thats the weirdest, if it would not work on either it would probably be programming errors...but n
  3. multiple bullets in the DIRECT center of the actor

    digitalzero
    by digitalzero · September 2014
    ohhhhhhhh @hopscotch tell me more! i have no idea how to constrain using tables... i kinda suck at that kinda thing
  4. multiple bullets in the DIRECT center of the actor

    digitalzero
    by digitalzero · September 2014
    self.size and all that jazz... i know about constraining an actor to it and whatnot but i am going to have many actors of the same type and many bullets... here is a picture to get you all to underst
  5. Pop up window only once?

    gyroscope
    by gyroscope · September 2014
    When popUp is falseInterpolate popupwindowChange Attribute popUp to trueSave Attribute popUp
  6. Problem with lighteffect

    gyroscope
    by gyroscope · September 2014
    So it looks fine in the Editor, and when pressing preview in GSC on your computer? Has the flashlight mask graphic have any Blending modes on it? (The ones you can set in attributes in GSC, I mean).
  7. Need some math Help.

    Socks
    by Socks · September 2014
    You can just measure the angle of the main ball from the centre of the circle and also the distance of the main ball from the centre of the circle - then constrain all the other balls to these values
  8. Increasing Integers In Tables?

    gyroscope
    by gyroscope · September 2014
    Hi @iamjarrod see if I've got this right: if your table value is the same as an attribute (self.Grass_Count) then to update that table value with the attribute, you need to update the attribute itself
  9. Need some math Help.

    Hopscotch
    by Hopscotch · September 2014
    Constrain self.positionX to (game.otherX*0.5)+300
  10. Need some math Help.

    Hopscotch
    by Hopscotch · September 2014
    @The_Gamesalad_Guru, can you not just constrain as usual but add an X or Y offset to the second actor?
  11. Need some math Help.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2014
    I have an actor that moves freely in a circle controlled by the accelerometer. Think a marble rolling around in a tire held by gravity. I'd like to constrain some other actors to mirror it's movement.
  12. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    Yeah if you look at my last dropbox file link, I just have the added game.spawn attribute that I have for selecting which actor of the four to spawn. I previewed the game again and I see that it spawn
  13. Desperate Need of Help.... Anyone please!

    Malkovich
    by Malkovich · September 2014
    1. Make an attribute (boolean) call it "Buysword01" for example.
  14. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    in place. I also got rid of the game.SpawnLimit attribute, so that is completely gone. I changed every thing to the code that @gyroscope gave me except the four added actors to spawn. The attribute g
  15. Spawning actors with random attributes other than location?

    tatiang
    by tatiang · September 2014
    Right. Any actor-specific attribute values you want to generate should be at the top of the balloon actor's rule list. They do not need to be inside of a rule unless you have a good reason to do so.
  16. Pong - Ball getting stuck infinitely bouncing at 90 degrees and linear velocity change does nothing

    emmawinston
    by emmawinston · September 2014
    If anyone can help me out I'd really appreciate it - I'm really confused as to why changing the velocity attribute isn't working.
  17. Spawning actors with random attributes other than location?

    dmorin@gmail.com
    by dmorin@gmail.com · September 2014
    Yes but when do I set that, is the question. I have an "every 1 second Spawn Actor of type Balloon" rule. That Spawn Actor behavior lets me specify a random position and direction.
  18. Spawning actors with random attributes other than location?

    RossmanBrothersGames
    by RossmanBrothersGames · September 2014
    Change attribute:
  19. Spawning actors with random attributes other than location?

    dmorin@gmail.com
    by dmorin@gmail.com · September 2014
    I get that "spawn actor" can be given a random x,y position and we're using that. I'm wondering if there is a way to randomize other attributes? For instance I'd like to change the p
  20. Game attributes are not being updated to change the spawn rate...

    youdvdk
    by youdvdk · September 2014
    Thanks so much guys. I am in college at the moment, but I will definitely try that when I get home this afternoon. And would, instead of changing attribute every 10 seconds, it work to constrain attri
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