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Is there a way to constrain an actors distance to another one?
by http_gamesalad ·@Braydon_SFX the problem is that the distance is a self attribute. So I tried to do something like this. Make a real attribute and I called it SafeFromBlast. So what I did was I went into the main act -
Is there a way to constrain an actors distance to another one?
by Braydon_SFX ·When attribute game.distance is equal or less than 50, flashOtherwise: Change attribute self.color.alpha to 1. -
Is there a way to constrain an actors distance to another one?
by http_gamesalad ·Well this is what i'm trying to achieve I have a main actor, a grenade & a radar. When the actor throws a grenade & if you're to close to it where the blast could kill you (120 px for… -
Need help with making a dynamic timer
by Armelline ·When game.Reset is falseTimer every game.TimerStep do xxxxOtherwiseChange attribute game.Reset to false -
Need help with making a dynamic timer
by wolfgangthor ·I think the only reason my timer isn't working is because the timer isn't updating with the new attribute value. -
Why doesn't my actor show up where I place him?
by pHghost ·Are you perhaps changing its position x and y with a change attribute action? -
how to change an actor to another actor when it collide with something.
by pHghost ·@IVER Industries -- while that would work, it is not very efficient. Constraining is quite demanding on processing power. -
having a bullet hit the center of the actor
by Tiny_Ideas ·* Basically it can be done with only one enemy - if you move the enemy and constrain its positions then it will also work for a moving enemy. -
High Score issue
by Lovejoy ·Maybe set a short timer like after 0.2 save attribute. -
Need Help making a toggle button for rapid fire.
by Tiny_Ideas ·Here is a demo attached - Very simple using a game.attribute (integer). -
how to change an actor to another actor when it collide with something.
by IVER Industries ·actor is on the screen at a time right? ) to constrain its velocity and position. the constrain behaviour should update a global atribute for each self atribute such as x and y positions and liner ve -
Need Help making a toggle button for rapid fire.
by BBEnk ·change attribute "rapid fire" to Mod(rapid fire+1,2) -
Need Help making a toggle button for rapid fire.
by IVER Industries ·So ive got a global attribute called rapid fire that the player actor responds to accordingly but i need to set up a toggle so that the player can turn it off and on. help would be apreciated (Image) -
High Score issue
by ajkrohn ·I am having issues with high scores. The highscore attribute works properly but only about 75% of the time. My code says :when game.score > game.highscore CHANGE ATTRIBUTE game.highscore to gam -
How To: If Attribute Is Other than Certain Number Help?
by SikkJewFro ·So, my game uses Numbers as IDS for different blocks, so, how can I make it so that I can make a rule that says If attribute -
having a bullet hit the center of the actor
by digitalzero ·im having difficulty with an actor... heres the problem... i have bullets that will hit the enemy actors but i want the bullets to hit the actor directly in the middle... sure i can have a constrain a -
Choosing (and keeping) a random character form and name
by Tiny_Ideas ·You are correct, a game.attribute stays the same when going through scenes. -
Choosing (and keeping) a random character form and name
by actualchad ·OK, so you add the Attribute to the game as a whole, rather than the scene, then once it's assigned in the first scene, it stays the same throughout other scenes. -
How can i do this type of animation?
by RossmanBrothersGames ·Make the actor 300x200. Make all the images the size necessary for the largest image in the animation and just have empty space. If you want the actors collision size to be smaller than the animation -
How can i do this type of animation?
by colander ·You could change your actors width and offset its position if needed during the animation. I don't know how this would look when it executes I have never tried it. Or you could make your actor 300x200