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  1. Is there a way to constrain an actors distance to another one?

    http_gamesalad
    by http_gamesalad · September 2014
    NVM it worked perfect ! I just changed the self attribute to a game attribute Thanks for your help bro! @Braydon_SFX
  2. Is there a way to constrain an actors distance to another one?

    http_gamesalad
    by http_gamesalad · September 2014
    @Braydon_SFX Idk it didn't work. Do you think if I follow t shirts video again & I changed the distancrfrom to a game attribute instead of a self attribute it should work right?
  3. Is there a way to constrain an actors distance to another one?

    Braydon_SFX
    by Braydon_SFX · September 2014
    * CONSTRAIN attribute game.SafeFromBlast to self.DistanceFrom
  4. Is there a way to constrain an actors distance to another one?

    http_gamesalad
    by http_gamesalad · September 2014
    @Braydon_SFX the problem is that the distance is a self attribute. So I tried to do something like this. Make a real attribute and I called it SafeFromBlast. So what I did was I went into the main act
  5. Is there a way to constrain an actors distance to another one?

    Braydon_SFX
    by Braydon_SFX · September 2014
    When attribute game.distance is equal or less than 50, flashOtherwise: Change attribute self.color.alpha to 1.
  6. Is there a way to constrain an actors distance to another one?

    http_gamesalad
    by http_gamesalad · September 2014
    Well this is what i'm trying to achieve I have a main actor, a grenade & a radar. When the actor throws a grenade & if you're to close to it where the blast could kill you (120 px for…
  7. Need help with making a dynamic timer

    Armelline
    by Armelline · September 2014
    When game.Reset is falseTimer every game.TimerStep do xxxxOtherwiseChange attribute game.Reset to false
  8. Need help with making a dynamic timer

    wolfgangthor
    by wolfgangthor · September 2014
    I think the only reason my timer isn't working is because the timer isn't updating with the new attribute value.
  9. Why doesn't my actor show up where I place him?

    pHghost
    by pHghost · September 2014
    Are you perhaps changing its position x and y with a change attribute action?
  10. how to change an actor to another actor when it collide with something.

    pHghost
    by pHghost · September 2014
    @IVER Industries‌ -- while that would work, it is not very efficient. Constraining is quite demanding on processing power.
  11. having a bullet hit the center of the actor

    Tiny_Ideas
    by Tiny_Ideas · September 2014
    * Basically it can be done with only one enemy - if you move the enemy and constrain its positions then it will also work for a moving enemy.
  12. High Score issue

    Lovejoy
    by Lovejoy · September 2014
    Maybe set a short timer like after 0.2 save attribute.
  13. Need Help making a toggle button for rapid fire.

    Tiny_Ideas
    by Tiny_Ideas · September 2014
    Here is a demo attached - Very simple using a game.attribute (integer).
  14. how to change an actor to another actor when it collide with something.

    IVER Industries
    by IVER Industries · September 2014
    actor is on the screen at a time right? ) to constrain its velocity and position. the constrain behaviour should update a global atribute for each self atribute such as x and y positions and liner ve
  15. Need Help making a toggle button for rapid fire.

    BBEnk
    by BBEnk · September 2014
    change attribute "rapid fire" to Mod(rapid fire+1,2)
  16. Need Help making a toggle button for rapid fire.

    IVER Industries
    by IVER Industries · September 2014
    So ive got a global attribute called rapid fire that the player actor responds to accordingly but i need to set up a toggle so that the player can turn it off and on. help would be apreciated (Image)
  17. High Score issue

    ajkrohn
    by ajkrohn · September 2014
    I am having issues with high scores. The highscore attribute works properly but only about 75% of the time. My code says :when game.score > game.highscore CHANGE ATTRIBUTE game.highscore to gam
  18. How To: If Attribute Is Other than Certain Number Help?

    SikkJewFro
    by SikkJewFro · September 2014
    So, my game uses Numbers as IDS for different blocks, so, how can I make it so that I can make a rule that says If attribute
  19. having a bullet hit the center of the actor

    digitalzero
    by digitalzero · September 2014
    im having difficulty with an actor... heres the problem... i have bullets that will hit the enemy actors but i want the bullets to hit the actor directly in the middle... sure i can have a constrain a
  20. Choosing (and keeping) a random character form and name

    Tiny_Ideas
    by Tiny_Ideas · September 2014
    You are correct, a game.attribute stays the same when going through scenes.
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