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saving and loading attributes
by mshuraih ·I looked over the forum and seems some people has similar issues .. and finally i was able to figure it out .. SO here is what the deal after many trials and erros .. the save attribute is present at -
Making a day/night button issue
by zweg25 ·I don't really understand, but I think you could have an attribute called InterpolateTo and then say -
Stable Release 0.11.1.11
by Hopscotch ·prefix. If you don't it may see it as an attribute. -
Floor sliding
by Gene4Gamers ·I added another actor below each floor and set it width to floor width and it height to 1, then shut all his physics and added an attribute to it so he can collide with the floor, therefor the floor w -
Floor sliding
by Gene4Gamers ·So I've added to each floor a collide attribute with the actor above so the above actor wont fall down -
While Loop
by mscherer ·I am using a game attribute to randomly select a number from 1 to 6. At this point if the player selects to remove 4 of the six buttons then I want to be able to randomly select the four buttons (Rand -
Floor sliding
by Gene4Gamers ·(Quote) -
Floor sliding
by ImNiklas ·--Change Attribute self.position.x to game.screenSize.width + self.size.width / 2 -
saving and loading attributes
by Andrea_Comisi ·The load attribute and save attribute didn'g work on the gamesalad preview to see it work you need to preview them in the ios or in te android viewer -
saving and loading attributes
by tatiang ·So you can type "made it here!" or "should save attribute now" or an actual attribute such as game.Time or anything else you like. If you place them strategically -
How to Make Item Locked Until Player Buys it?
by firezombie444 ·Edit: I mean the load and save attribute behaviors apparently work differently from Mac and PC, the rest works fine. -
How make fake iAds (ads) appear in GS viewer for iOS?
by Thunder_Child ·Sorry. My experience is with portraight orientation only...and in stretch mode. However....if you tell the attribute to be at the bottom it should, regardless of orientation. I don't believe it will -
[Solved] After X amount of damage change image. How?
by AlphaCentori ·(Quote) -
[Solved] After X amount of damage change image. How?
by AlphaCentori ·When Attribute --> game.Boss Hit Points --> are equal or lower than 900 --> change image -
saving and loading attributes
by tatiang ·Something to keep in mind is that the key names must match exactly when you load and save attributes. Post screenshots of your load and save attribute behaviors so that we can help you troubleshoot f -
saving and loading attributes
by mshuraih ·anyone having trouble in loading saved attributes, I tried all the trouble shooting mentioned before still not working i have my load attribute behavior at the initial screen and saving the attribute -
Power ups problem please help!
by Andrea_Comisi ·You need to creare a new boolean attribute -
Speeding an actor
by simon31184 ·if you want to increase the speed with precision in a specified moment/part of screen you have to create an integer attribute inside your enemies called myspeed and set it to 300, so I think you have -
Rotate camera - rotates actors but not their touch boundaries?
by UtopianGames ·A trick you can use is to make an image with the controls already on and constrain the image to minus camera rotation. -
So confused...
by AlphaCentori ·Come on man! Make and atttribute and make it an attribute??? What is this?