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  1. Face direction of the swing

    tatiang
    by tatiang · August 2014
    Try this (the attribute in the screenshot if self.Graphics.Flip Horizontally):
  2. Smoke under a actor

    kipdev
    by kipdev · August 2014
    @Socks‌ thatd be great. Thanks for all the input. I was going to use the animate attribute, will multiple different images.
  3. actor destroyed but life counter won't go minus 1....what's not correct?

    zenoah
    by zenoah · August 2014
    Change Attribute
  4. Attack animation

    ookami007
    by ookami007 · August 2014
    @simon31184 is right... or on the right track. There are many ways to do it. In my game, I have a facing attribute. I set it whenever the direction changes, this way I always know the last directio
  5. Moving Platforms: Physics improvement

    Tosanu
    by Tosanu · August 2014
    i normally would create that with a positional constraint based on cos/sin, can i create an offset in the same fashion? ( i've determined that since i track the player positions, i can use the ELEVAT
  6. Smoke under a actor

    http_gamesalad
    by http_gamesalad · August 2014
    Try animation attribute
  7. Moving Platforms: Physics improvement

    Tosanu
    by Tosanu · August 2014
    underneath them, or freeze them in place with a constrained movement.
  8. Random Generation

    ookami007
    by ookami007 · August 2014
    That means using constrains in the player actor to set a game attribute - like playerX and playerY to the player actor's self.position.x and self.position.y respectively.
  9. Attack animation help!

    simon31184
    by simon31184 · August 2014
    Hi guys, I need your help because I'm in trouble with the rules for the attack animation and collisions in my game.
  10. actor destroyed but life counter won't go minus 1....what's not correct?

    AlphaCentori
    by AlphaCentori · August 2014
    (Quote)
  11. actor destroyed but life counter won't go minus 1....what's not correct?

    tatiang
    by tatiang · August 2014
    Destroy Actor Change Attribute
  12. actor destroyed but life counter won't go minus 1....what's not correct?

    AlphaCentori
    by AlphaCentori · August 2014
    1- I created a "lives" attribute with integer and gave it 3 lives.
  13. Save and Load Attribute Sound and Music

    thearontacompany
    by thearontacompany · August 2014
    My question is. I put save attribute on it. But whenever i reset the game "when touch is pressed reset game" the music and sound keep coming on.
  14. Hold down touch/mouse button and track finger drag on screen

    Zombiebrains
    by Zombiebrains · August 2014
    i've touch is released, then change attribute 'TANKFIRE' to true. When you tap on the invisible actor to select a new waypoint, the tank fires anyway?
  15. Is This Possible In GS?

    Thunder_Child
    by Thunder_Child · August 2014
    constrain player X to device touch X
  16. Hold down touch/mouse button and track finger drag on screen

    Zombiebrains
    by Zombiebrains · August 2014
    i want it so that if the player holds down their finger it locks in the tank position x and y but if the player just tap on the screen the TANKFIRE attribute is true and it fires a shell.
  17. Problem to load score attribute in android game

    yattamove
    by yattamove · August 2014
    You create a SAVE attribute game.bestscore and a key when "game over". Then put a LOAD attribute in the beginning of your game. There are tutorials in Youtube for these.
  18. How to add a Leaderboard Board to Google Play with Amazon GameCircle

    gingagaming
    by gingagaming · August 2014
    "more games" links inside this attribute. I set up rules that say if platform is 3 link to the amazon store and if 2 link to google play etc. I suppose its just preference and since
  19. Problem to load score attribute in android game

    retired_fa8c438ed3b99575d87199b6b6f7baa1
    by retired_fa8c438ed3b99575d87199b6b6f7baa1 · August 2014
    I have two attributes, game.score and game.bestscore, when the rule: game.score > game.bestscore occurs, then the second rule started: change attribute game.bestscore to game.score.
  20. Once Certain Score Is Reached Unlock Map and Notify it's unlocked.

    hypertext007
    by hypertext007 · August 2014
    game and one of them is locked i have created an attribute to say when game.score = 100 then change attribute game.locking to 2 this then unlocks the map but i want it to change scene once they have
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