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  1. Changing An Attribute When Something Doesn't Happen??

    theJudoguy
    by theJudoguy · August 2014
    I'm creating a pool type a game and I'm stuck on how to subtract a life when the white ball doesn't hit another ball. Any help on this would be great!
  2. Remove Revmob ads with an iAP

    jordanmck
    by jordanmck · August 2014
    I already have a remove_ads attribute which is boolean, thats how i was controlling the iADS, ill just implement the same thing for the change scene.
  3. Remove Revmob ads with an iAP

    Approw
    by Approw · August 2014
    @jordanmck‌ Create a rule with your scene changer (or whatever action your'e using where you enabled the interstitial ads). I call the global attribute "Remove Ads", but you should u
  4. [Solved] New Attributes are not showing up in attribute browser

    mattlm0831
    by mattlm0831 · August 2014
    Last night my gamesalad quite unexpectedly and even though saved previously, it knocked my project back a day or two. Ever since then every time I attempt to create a new attribute, I can create it bu
  5. Release Candidate 0.11.1.8 is available!

    BlackCloakGS
    by BlackCloakGS · August 2014
    * Attribute numbers can now be over 1 million
  6. Saving bug in Tizen? {With video}

    Franto
    by Franto · August 2014
    I didn't make this video, but it shows that the game will not save the score if you exit the application and return. Is it because I'm using save attribute or because its the windows creator? I'm thin
  7. Interpolate Instead of Move

    mathusalemrex
    by mathusalemrex · August 2014
    Interpolate can mess with collisions mind, set max speed and use accelerate with a high value...
  8. Actor rotates around when colliding with the platform

    Neil7650
    by Neil7650 · August 2014
    I created an attribute called jump button. I also made an actor called jump button. If the jump button actor is pressed or the up key is down, the attribute jump button is changed to true.
  9. wrap Y for scene problem

    RThurman
    by RThurman · August 2014
    I don't think you can modify the wrap Y attribute once the scene has started.
  10. wrap Y for scene problem

    murdeck82
    by murdeck82 · August 2014
    I have scene and two actors.I need to actor A fell down and when it reached the bottom appeared on top. For this I use the attribute wrap Y. Attribute wrap Y should be changed to true after touch/pres
  11. Actor rotates around when colliding with the platform

    Neil7650
    by Neil7650 · August 2014
    I am trying to make an infinite endless runner game. When I tell the actor (character) to jump, I don't want it to go below the platform actor (ground.) I added the collide with platform attribute ont
  12. trying to move an actor to a place on screen and hold there.

    pHghost
    by pHghost · August 2014
    In the 'Move To' attribute, you set both the X and Y location.
  13. trying to move an actor to a place on screen and hold there.

    HappyGOLUCKY
    by HappyGOLUCKY · August 2014
    Whats happening when I set a move to attribute it moves my actor to the left of screen usually bottom left of screen. Why and how can I get the actor to move up on hold there (straight up and hold at
  14. Reset Scenes?

    AdnanH
    by AdnanH · August 2014
    they are table cell values.. i tried making a reset game attribute but it failed miserably:/
  15. playtogether problem please help

    jamesfinney2005@hotmail.com
    by jamesfinney2005@hotmail.com · August 2014
    i have set playtogether in my new game and set the three keys. when i try the connect rule i get no response in the gamesalad preview window. the response attribute stays at 0 so does the the last kn
  16. Drag your finger from point A to B and make path?

    BonepileGames
    by BonepileGames · August 2014
    constrain self.size.width to magnitude((game.touch.x - game.point.x), (game.touch.y - game.point.y))
  17. Drag your finger from point A to B and make path?

    BonepileGames
    by BonepileGames · August 2014
    That helped a lot! The only setback remaining is the expression for constraining path's size.x
  18. Drag your finger from point A to B and make path?

    ImNiklas
    by ImNiklas · August 2014
    --Constrain Attribute self.rotation to vectorToAngle(game.mouseButton.X-game.pointAX, game.mouseButton.Y-game.pointAY)
  19. The Process

    Mcccccc
    by Mcccccc · August 2014
    I have the position (self attribute) constrained to a game attribute which varies randomly when a new actor is spawn. The position of the previously spawn actors doesn't change! Only the last one's do
  20. Delete spawn actors by touch\press

    Andrea_Comisi
    by Andrea_Comisi · August 2014
    Create four attributes bolean and name it destroy(A,b,c,d,etc) after go to the actor A and create this rule
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