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  1. How to make a editable text box for quiz-like game?

    philthechill
    by philthechill · July 2014
    (Quote)
  2. how to make a loop to check for 3 table cells at the same time

    bernardo_chuecos
    by bernardo_chuecos · July 2014
    Once it finds it, I want it to set a specific attribute to true and then keep looking for more 3's, 30's, etc. But I'm not sure how to make such loop, because I don't know how to make it move from ce
  3. Pause button won't work

    AngryBoi
    by AngryBoi · July 2014
    I don't know what the problem is, I have a pause scene, and a pause button with the pause game attribute. On click, nothing happens. Anyone have any clue why?
  4. Reset Scene?

    tatiang
    by tatiang · July 2014
    The Reset Scene behavior only resets the value of Scene attributes. If you are using Game attributes then you need to reset these manually (e.g. Change Attribute game.start to false) right before/abo
  5. Reset Scene?

    Steveo_33
    by Steveo_33 · July 2014
    I have a question regarding the scene reset attribute. Whenever I use it to reset my scene, my spawners spawn before being touched. In other words, I have to spawners that are only supposed to spawn w
  6. How to constrain an actor to mouse position with a certain speed?

    BasGoodboy
    by BasGoodboy · July 2014
    How to constrain an actor to mouse position with a certain speed?
  7. Convert Paid App to Freemium

    tenrdrmer
    by tenrdrmer · July 2014
    Also I would think just a simple Boolean attribute would sufice. Not sure why you would need an entire table for this.
  8. My Game is crashing when I try to enter my name, wont save too?

    jigglybean
    by jigglybean · July 2014
    If you close the viewer down, then open it again often, this causes GS to freeze up. Also, the save/load attribute wont apply if you close the viewer down and open it again. You need to just refresh o
  9. how to make a loop to check for 3 table cells at the same time

    bernardo_chuecos
    by bernardo_chuecos · July 2014
    Once it finds it, I want it to set a specific attribute to true and then keep looking for more 3's, 30's, etc. But I'm not sure how to make such loop, because I don't know how to make it move from ce
  10. Problem

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2014
    On your Play Again button, before it goes back to the play scene to play the game again, include a Change Attribute Behavior that says:
  11. How do I change the size of the collision box?

    Socks
    by Socks · July 2014
    You can do this in a number of ways, the most straightforward would be to constrain a smaller (invisible) actor to your main actor and use this to detect the collision (this doesn't have to be limited
  12. How do I change the size of the collision box?

    colander
    by colander · July 2014
    Constrain an invisible actor to the hero and use that for collision.
  13. How do I change the size of the collision box?

    Ctrl 5
    by Ctrl 5 · July 2014
    with the main actor and trigger my 'lose' attributes, but it looks like it's not actually touching the ball even though it is. I want to balls to have to get closer to the main actor before triggerin
  14. Problem

    justinlam
    by justinlam · July 2014
    You can use the change attribute behavior to set the points back to 0 in the game over scene.
  15. My Game is crashing when I try to enter my name, wont save too?

    HappyGOLUCKY
    by HappyGOLUCKY · July 2014
    Change the following attribute: game.text
  16. Gamesalad and Yosemite beta 4 Crash

    Marchief
    by Marchief · July 2014
    That is exactly my issue, however am working around it when I need to change attributes just save and quit (cmd s, cmd q) then it is quick to get back to where you were. Just copy paste them where you
  17. A character??

    JSproject
    by JSproject · July 2014
    You could create another smaller actor (with alpha 0), constrain that one to your character and then use that smaller actor as your "hitbox" actor (so your enemy actors would collide
  18. Open/Close a safe door

    mscherer
    by mscherer · July 2014
    During the game different actors can trigger the sliding door to open and close. What I found is that if I set two rules under one actor referencing a game attribute and (I.e. 0 & 1) then this
  19. Open/Close a safe door

    muoch10
    by muoch10 · July 2014
    create a real attribute, call it booleanAttribute and set its value to 1.
  20. Convert Paid App to Freemium

    bari86
    by bari86 · July 2014
    1) issue new table attribute. in there i just put in as let say existing user to true.
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