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  1. Set Animations

    WSW
    by WSW · July 2014
    Using Move To creates this weird loop that brings him back to the starting point if I use more than two Move To attributes in sequence. I’ve tried to add a rule where self.position.x equals the last x
  2. Drag and drop and camera control

    RThurman
    by RThurman · July 2014
    Constrain Attribute: [ self.Position.X ] To: [ scene.Camera.Origin.X + game.Mouse.Position.X ]
  3. Creating your own asynchronous server... •--•

    scottharrrules43
    by scottharrrules43 · July 2014
    (Quote)
  4. Creating your own asynchronous server... •--•

    StormyStudio
    by StormyStudio · July 2014
    • If new user (no saved game id in game attribute)
  5. Animate buttons issue!!!!

    Uplink1001
    by Uplink1001 · July 2014
    Can I just say thanks to gyroscope for his last input, That worked just fine (Change Attribute behaviour in a Timer, set to After, the amount of seconds set there being the length of your audio. (Imag
  6. Random outcomes based on probabilities

    Tosanu
    by Tosanu · July 2014
    You may need to nest random equation commands. For example, create a Random(1,20) and assign that to an attribute called, lets say, HighLow. Then create a rule that says if HighLow > 13 (equiva
  7. Help Needed! Destroy attribute not working! PLEASE

    AA app company
    by AA app company · July 2014
    Hello I'm knew to gamesalad and don't know to much but I am experiencing some difficulty in a new game I am trying to create. The Earth is in this middle of the screen and you have to drag the moon a…
  8. TILT doesn't work at GameSalad Viewer for Android

    remoncingkes
    by remoncingkes · July 2014
    { When attribute. Game.Accelerometer.Y < -o.1 "Accelerate direction 0 (acceleration 400)" }
  9. Random isn't random

    Socks
    by Socks · July 2014
    (Quote)
  10. Random isn't random

    gyroscope
    by gyroscope · July 2014
    Testing the attribute is good, as @revoltandreverb suggests (Image)
  11. Random isn't random

    revoltandreverb
    by revoltandreverb · July 2014
    What I usually do is make a attribute tester button as attached, just so you can see what's going on. What attribute type are you using?
  12. Trying to reset a table

    gyroscope
    by gyroscope · July 2014
    Change Attribute game.count to 1
  13. Random isn't random

    aliz94
    by aliz94 · July 2014
    I have an attribute change to random(1,2) and it determines what actor is spawned. The same pattern of actors appears each time. It goes 1,2,1,2,1,2,etc it never does for example 1,1,1,2,1,2,2 being
  14. Orbit speed based on the degree of device tilt...

    Socks
    by Socks · July 2014
    Constrain attribute:self.position.x to:100 *sin( game.counter * self.speed %360-120)+ game.planet x
  15. Orbit speed based on the degree of device tilt...

    gamestudent
    by gamestudent · July 2014
    constrain attribute:game.rotate to: vectorToAngle(- game.Accelerometer.X ,- game.Accelerometer.Y )
  16. Trying to reset a table

    newbie001
    by newbie001 · July 2014
    -if game.reset is true (reset is a boolean attribute created by me)
  17. How can I loop search to find if multiple columns are correct value?

    games4fun
    by games4fun · July 2014
    I have a table with 30 rows and 3 columns. I want to have a loop search behavior that will check each row and see if each columns in that row match a game attributes that I have and only if all three
  18. Is this possible with Gamesalad?

    allc1865
    by allc1865 · July 2014
    constrain Self position X to tablcellvalue(GameData,1,Game.poscolumn)
  19. Table cell optimization question

    gyroscope
    by gyroscope · July 2014
    • Integer attribute called Go for triggering the search to start
  20. How do i add a coin system?

    ookami007
    by ookami007 · July 2014
    Set a game attribute of COINS. Set it to ZERO.
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