GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Fast Frame Swap

    Socks
    by Socks · June 2014
    (Quote)
  2. Fast Frame Swap

    Fajlajp
    by Fajlajp · June 2014
    Constrain attribute: self.image to "Pirate_"..(floor(( self.Time*10)+40)%14)
  3. Armelline's Free Stuff For Everyone (check first post for the latest update!)

    Armelline
    by Armelline · June 2014
    (Image)
  4. All-time High Score

    W.HodgesStudios
    by W.HodgesStudios · June 2014
    I was wondering how I could get an all-time highscore on my game. It needs to be saved even after I quit the app. I am close to getting it, but I do not understand how the "Save Attribute&
  5. Flappy Bird!

    W.HodgesStudios
    by W.HodgesStudios · June 2014
    @bjandthekatz What do I do for the "key" part of save attribute?
  6. Having a bank system?

    BasGoodboy
    by BasGoodboy · June 2014
    Then, if you collect a coin, by for example reaching a certain level or touching a certain actor (for example an actor with 1 coin on the image), change attribute 'bank' to 'bank+1' or on the actor wi
  7. Having a bank system?

    bjandthekatz
    by bjandthekatz · June 2014
    You would do it that way. Just make sure to save the coins attribute after adding anything to it. Whenever the shop scene is opened there is a behavior to load the coins attribute last saved.
  8. Having a bank system?

    http_gamesalad
    by http_gamesalad · June 2014
    Change attribute
  9. Bouncing Bullets

    spartan1123
    by spartan1123 · June 2014
    So I have an actor that shoots a bullet that bullet moves using the move attribute, but when I try to put a collide attribute to make the bullet bounce the bullet freaks out. So i need the bullet to b
  10. Having a bank system?

    http_gamesalad
    by http_gamesalad · June 2014
    For some odd reason I can't figure it out. I know it'll involve a change attribute and some integers. I thought it was simple at first but when I do it it doesn't work properly.
  11. Basic shoot em up manual: adding health to the player ship and the boss

    MiniKim
    by MiniKim · June 2014
    * Click on Attributes
  12. Max Value for an Attribute

    Paxton
    by Paxton · June 2014
    If you want to keep an attributes value between a min and max use Constrain Attribute like this, MYATTRIBUTE to min(max(MYATTRIBUTE,0),XYZ) , where XYZ=max value for your attribute.
  13. Max Value for an Attribute

    -Timo-
    by -Timo- · June 2014
    constrain self.size.width to min(200,self.size.width)
  14. Question about resolution infree version gamesalad

    Socks
    by Socks · June 2014
    (Quote)
  15. Question about resolution infree version gamesalad

    Indarkness1988
    by Indarkness1988 · June 2014
    x-constrain propasitions
  16. [SOLVED] Equation Randomly Stops Working

    JoeB
    by JoeB · June 2014
    So I have an equation : Change attribute: self.Happiness Percentage to self.A/self.B
  17. score not resetting

    mr_potato
    by mr_potato · June 2014
    in the restart button there is only the attribute where when touched it goes back to game screen, in the game screen there is nothing just an image of my actor b from my previous discussion
  18. Different collisions for sides of an actor

    AngryBoi
    by AngryBoi · June 2014
    I am currently making a Geometry Dash like game, and I need to know how to do something. How can make it so when the running square collides with the side of another block, it destroys, but colliding…
  19. score not resetting

    gyroscope
    by gyroscope · June 2014
    Hi @mr_potato Are you using an attribute that a game one (not scene or self)? Are you resetting this to zero in your restart button? Or are you using a table for your values, or are you using Save Att
  20. Checking available space

    gyroscope
    by gyroscope · June 2014
    Because the rows are deleted one by one, that's why I suggest deleting these rows in a copy of the "master" table; that way, when you reset all the attributes to their start values,
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla