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  1. How do I write out numbers but not add them

    RThurman
    by RThurman · June 2014
    @Socks -- great solution! That way it remains an integer. (Although GameSalad seems to handle attribute type conversion just fine.) Instant steal for me!
  2. Load saved score problem?

    http_gamesalad
    by http_gamesalad · June 2014
    @colander I believe it's a problem between my save attributes and load at attributes. Because for some odd reason it doesn't load once I press the home button. But it saves during game play.
  3. velocity attribute + random spawn around screen

    gyroscope
    by gyroscope · June 2014
    * Make two game integer attributes, let' call them Bx and By. Make their values the x and y coords. of actor B.
  4. Actor's spawns gradually increase in speed.

    fadamion
    by fadamion · June 2014
    You can do an attribute that every spawn adds velocity to the global velocity.
  5. How fast can a timer go?

    Socks
    by Socks · June 2014
    You can drive an attribute to a much higher temporal resolution . . .
  6. Load saved score problem?

    http_gamesalad
    by http_gamesalad · June 2014
    I believe the problem is in my highscore save attribute
  7. How fast can a timer go?

    colander
    by colander · June 2014
    Out of interest I just did a test in the attached project and the quickest it will update a single attribute is every 0.035 seconds. A lower time will squeeze a couple more updates out of it but it wo
  8. How fast can a timer go?

    Socks
    by Socks · June 2014
    The time attribute goes to 14 decimal places (minus the number of whole places), more than enough for a 0.01 timer.
  9. How fast can a timer go?

    colander
    by colander · June 2014
    I read some time ago it takes GS 0.02 seconds to preform an action like change an attribute. There is a thread "Timers are for Chumps" it is worth a read. Keep in mind GS is continua
  10. Load saved score problem?

    colander
    by colander · June 2014
    You have to pass your score to another attribute for high score and save and load it at the start too.
  11. How fast can a timer go?

    IMakeGamesLikeThis
    by IMakeGamesLikeThis · June 2014
    on because I need the timer to increase a game attribute by o.o1 seconds every 0.01 seconds, but it can only do it every 0.1 seconds. If this is as fast as the timer can do things, than I think the c
  12. Spawn an actor and make it stick to another

    Chechesoft
    by Chechesoft · June 2014
    I havent tryed yet, it seems at first youll need some constraints.
  13. How to timer score

    IMakeGamesLikeThis
    by IMakeGamesLikeThis · June 2014
    way I had it is this: Every o.o1 seconds, change attribute game.second +0.01. However, this did nothing. Did I get something wrong?
  14. Load saved score problem?

    http_gamesalad
    by http_gamesalad · June 2014
    says "0". I did the change attribute to 0 and it stopped changing the score to 45. But when I press the home button and then press play for some reason it just doesn't save any of m
  15. Spawn actor then move to place and spawn another - Help.

    mrwenger
    by mrwenger · June 2014
    Armelline what type of attribute should i select, integer etc
  16. velocity attribute + random spawn around screen

    gyroscope
    by gyroscope · June 2014
    So you work out the following numbers: the width of your screen + at least half the width of your actorb, that'll be the number for " Change Attribute BBX to ??"
  17. collision help

    kipdev
    by kipdev · June 2014
    Hey guys. I made a game imported my art and everything but didnt realize that game salad does collisions by squares not pixels. I followed the youtube video..(Image)
  18. velocity attribute + random spawn around screen

    mr_potato
    by mr_potato · June 2014
    also what is ' change attribute bbx to ??' and ' change attribute bby to ??'
  19. Solidify and movement help please

    colander
    by colander · June 2014
    Create a game level integer attribute the put a new actor on the screen and a rule When touch is pressed Change Attribute To 1 in the otherwise section put Change Attribute To 0. Go to the actor with
  20. velocity attribute + random spawn around screen

    mr_potato
    by mr_potato · June 2014
    hey. @Gyroscope in the rules of actor prototype b when you say 'otherwise' is that a new rule or is it just another 'change attribute' behaviour?
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