GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Actor's spawns gradually increase in speed.

    fadamion
    by fadamion · June 2014
    You can do an attribute that every spawn adds velocity to the global velocity.
  2. How fast can a timer go?

    Socks
    by Socks · June 2014
    You can drive an attribute to a much higher temporal resolution . . .
  3. Load saved score problem?

    http_gamesalad
    by http_gamesalad · June 2014
    I believe the problem is in my highscore save attribute
  4. How fast can a timer go?

    colander
    by colander · June 2014
    Out of interest I just did a test in the attached project and the quickest it will update a single attribute is every 0.035 seconds. A lower time will squeeze a couple more updates out of it but it wo
  5. How fast can a timer go?

    Socks
    by Socks · June 2014
    The time attribute goes to 14 decimal places (minus the number of whole places), more than enough for a 0.01 timer.
  6. How fast can a timer go?

    colander
    by colander · June 2014
    I read some time ago it takes GS 0.02 seconds to preform an action like change an attribute. There is a thread "Timers are for Chumps" it is worth a read. Keep in mind GS is continua
  7. Load saved score problem?

    colander
    by colander · June 2014
    You have to pass your score to another attribute for high score and save and load it at the start too.
  8. How fast can a timer go?

    IMakeGamesLikeThis
    by IMakeGamesLikeThis · June 2014
    on because I need the timer to increase a game attribute by o.o1 seconds every 0.01 seconds, but it can only do it every 0.1 seconds. If this is as fast as the timer can do things, than I think the c
  9. Spawn an actor and make it stick to another

    Chechesoft
    by Chechesoft · June 2014
    I havent tryed yet, it seems at first youll need some constraints.
  10. How to timer score

    IMakeGamesLikeThis
    by IMakeGamesLikeThis · June 2014
    way I had it is this: Every o.o1 seconds, change attribute game.second +0.01. However, this did nothing. Did I get something wrong?
  11. Load saved score problem?

    http_gamesalad
    by http_gamesalad · June 2014
    says "0". I did the change attribute to 0 and it stopped changing the score to 45. But when I press the home button and then press play for some reason it just doesn't save any of m
  12. Spawn actor then move to place and spawn another - Help.

    mrwenger
    by mrwenger · June 2014
    Armelline what type of attribute should i select, integer etc
  13. velocity attribute + random spawn around screen

    gyroscope
    by gyroscope · June 2014
    So you work out the following numbers: the width of your screen + at least half the width of your actorb, that'll be the number for " Change Attribute BBX to ??"
  14. collision help

    kipdev
    by kipdev · June 2014
    Hey guys. I made a game imported my art and everything but didnt realize that game salad does collisions by squares not pixels. I followed the youtube video..(Image)
  15. velocity attribute + random spawn around screen

    mr_potato
    by mr_potato · June 2014
    also what is ' change attribute bbx to ??' and ' change attribute bby to ??'
  16. Solidify and movement help please

    colander
    by colander · June 2014
    Create a game level integer attribute the put a new actor on the screen and a rule When touch is pressed Change Attribute To 1 in the otherwise section put Change Attribute To 0. Go to the actor with
  17. velocity attribute + random spawn around screen

    mr_potato
    by mr_potato · June 2014
    hey. @Gyroscope in the rules of actor prototype b when you say 'otherwise' is that a new rule or is it just another 'change attribute' behaviour?
  18. Load saved score problem?

    colander
    by colander · June 2014
    Your post is vague so I am going to take a guess. When your game opens up have an actor off scene with a Change Attribute action in it and reset your score to Zero.
  19. Spawn an actor and make it stick to another

    mxs2649
    by mxs2649 · June 2014
    @mc99093‌ and @AlkaPP‌ I know what you mean but then even if the actor hits the bottom of platform the score will increment, i only want to increment it if he jumps and stands on the platform. That i
  20. Move on grid to touch

    tatiang
    by tatiang · June 2014
    Edit: Here it is: http://www.deepblueapps.com/collisions-with-tables-template/
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla