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  1. [SOLVED] position constraint not working

    maximilian
    by maximilian · June 2014
    Sorry for the false alarm I have resolved the issue, I had accidentally put the constrain attribute behaviors into a rule.
  2. [SOLVED] position constraint not working

    maximilian
    by maximilian · June 2014
    I have been working on a game for a while and it has an actor that moves when on screen buttons are pushed. I made all of the buttons follow the actor around using the constrain actor behavior and it
  3. Wear Clothes and Play! (help needed)

    Frap1K
    by Frap1K · June 2014
    So every Item for example: hat or shoes etc. I need to Constrain Attribute them to the "Player Actor" correct?
  4. Help with rotation Please!

    LumpApps
    by LumpApps · June 2014
    Having your player turning 360 degrees the whole scene can be done by adding a change attribute and there change the self -> motion -> angulair velocity to 100 for example.
  5. velocity attribute + random spawn around screen

    gyroscope
    by gyroscope · June 2014
    * Make two game integer attributes, let' call them Ax and Ay. Make their values the x and y coords. of actor A.
  6. velocity attribute + random spawn around screen

    mr_potato
    by mr_potato · June 2014
    Hey there, straight to it. say i have actor a and an actor b i have actor b constrained to the very middle of the scene editor and i want actor a to come in from a random spot outside of the scene edi
  7. Spawn an actor and make it stick to another

    mxs2649
    by mxs2649 · June 2014
    invisible actor above the platforms but how do i constrain its value to the respective platform? Like the spawned invisible actor just stays at its spawned location and my platforms are moving. How d
  8. Wear Clothes and Play! (help needed)

    Socks
    by Socks · June 2014
    a few different hats (and so on) and simply constrain the chosen articles to the base character.
  9. Collision with actor

    Socks
    by Socks · June 2014
    You just need to link a few objects to your helicopter to form a decent collision shape - and use these objects to detect collisions.
  10. Twitter - Tweet Sheets

    bjandthekatz
    by bjandthekatz · June 2014
    Replace (game.score) with your attribute.
  11. Mouse button up When player does multitouch

    colander
    by colander · June 2014
    it is touching the screen. To do this select Attribute then in the "Attribute Browser" Devices/Touches/Count = 1.
  12. Wear Clothes and Play! (help needed)

    MattButlerStudios
    by MattButlerStudios · June 2014
    To have the player wear the outfit in the game, assign each outfit a number. Give rules that state if blank outfit is chosen change attribute "clothes" to "5". When
  13. animation issue

    Grolarbear
    by Grolarbear · June 2014
    attribute self. position.X≤self.mymin
  14. flip a image

    KillerPenguinStudios
    by KillerPenguinStudios · June 2014
    Change Attribute: self.graphics.Flip Horizontally: to false
  15. flip a image

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · June 2014
    You can also do this dynamically in the game to use the same image for right and left facing by using a Change Attribute Behavior and making Flip Horizontal True and False as needed using the Attribut
  16. how to load & Save game

    ogag
    by ogag · June 2014
    Try the one from microsha. He has the one that even when you close the game, it will still load the attribute. Hope this helps!
  17. how to load & Save game

    ogag
    by ogag · June 2014
    Yes, I have seen a youtube video of that that went to inform me. You search for save and load attribute gamesalad in youtube.com. I am using that and it is ok.
  18. how to load & Save game

    TyDietrich
    by TyDietrich · June 2014
    Hey everyone, I am creating a game where you complete each level to unlock the next level. I want to know how to have the game save the players progress automatically when the player starts each new l
  19. Creating a random movement (New to gamesalad)

    Elendoro
    by Elendoro · June 2014
    (Quote)
  20. Creating a random movement (New to gamesalad)

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · June 2014
    Rule:When touch is pressedChange Attribute: self.motion.linear velocity X to random (50,300)Change Attribute: self.motion.linear velocity Y to random (50,300)
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