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Movable - Unmovable object
by ashtmj ·@LyboTech Add a real attribute to your ledge actor called "core Y" -
Movable - Unmovable object
by Tosanu ·Did you constrain their Y motion or Y position? -
Stop wall jumping?
by Tosanu ·I did it this way. I constrained a small invisible actor/hitbox underneath the player, that only extends below him 1-3 pixels, and not in any othe rdirection. THAT is the actor i have looking for the -
How To Make Touch Not Hold?
by gyroscope ·Glad it worked out, @Mattcus, with the suggestion from @Armelline. -
When i press button enemy moves, when i release the button enemy stops...
by Frap1K ·So i need to create a "game attribute boolean" called:"is Chasing" and then create in the "enemy actor" rule called: "attribute" -
When i press button enemy moves, when i release the button enemy stops...
by bjandthekatz ·If attribute: isChasing is true -
When i press button enemy moves, when i release the button enemy stops...
by Frap1K ·Thanks for replying but I didn't really understand where i need to put the attribute in? Is it the game attribute if yes what type? or is it in the Actor section (conditions)? Could you please be more -
When i press button enemy moves, when i release the button enemy stops...
by ycan ·create a new attribute "isChasing" -
Hello world text Instead of 'best score' number
by gyroscope ·Ah right, I'd blame the Mac then, for replacing your attribute in the Display Text behaviour with "Hello World!" just after your words "BEST SCORE"... it's always d -
does this timer make sense to you guys?
by http_gamesalad ·Change attribute: Random X to random (60,500) -
Background image changes in iPhone (bug) while stays fine running in Gamesalad
by fjimenez ·My code is as simple as: when attribute game.blur = 1 Set image to "Screen blurred photo" otherwise set image to "Solid screen". -
How To Make Touch Not Hold?
by gyroscope ·a Boolean attribute, let's call it SelectGo -
Rate per second
by gyroscope ·Hi @aliz94 as @Socks says, an attribute doesn't have a rate, an attribute value can have, but I'm certain you meant to say that! (Image) -
How To Make Touch Not Hold?
by Mattcus ·I have an integer attribute "attack" which when the button is pressed changes that attribute to 1,2,or 3 depending on which button it was. The 'enemy' actor (The thing that you have -
Rate per second
by Socks ·An attribute does not have a 'rate'. -
Rate per second
by aliz94 ·How do I calculate the rate per second of an attribute. -
does this timer make sense to you guys?
by Socks ·Change attribute: _Random X_</font color> to random (60,500) -
does this timer make sense to you guys?
by http_gamesalad ·Timer: Every 5 seconds change attribute : game.random X (for coins) to: random (60,500) -
Spawn actor then move to place and spawn another - Help.
by Armelline ·self.Type is just a self attribute I made - you do that by going into the actor prototype and clicking the + under the attribute pane. -
Spawn actor then move to place and spawn another - Help.
by mrwenger ·1) When changing the attribute to self.type I cannot find type under the attributes browser?