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change actor to another actor
by gyroscope ·That's straightforward enough: make a boolean attribute, let's call it Switch. -
Counting a sequence - assistance needed
by CodeCell ·Five numbers are presented,each from a different attribute, for example, -
Release Candidate 0.11.1.5 is available!
by neoman ·@wanegroup you need to save the IAP boolean attribute then load it when the game starts then you will not have that issue. Just read you are using tables then you have to save the table after the IAP -
Change scene caused by score
by bjandthekatz ·When attribute = desired number, animate and play sound. -
Problem with Windows Gamesalad with popup windows
by softsound ·Hmm, It seems it helps if I close GameSalad and reopen it but the issue still happens pretty often, every other click or so. I've moved my toolbar to the right side of my screen and so I'm able to use -
Scene exit and entrance styles
by ExplosiveGamer ·First off I have a boolean trigger in game attributes that signals true when a button that transfers you to another screen was released. The rule on the button is IF_touch is released DO_ change attr -
Timer problems
by gyroscope ·Rule: When touch is pressedRule (nested in above, set to Any): When Start = 0 or Start = 2Change attribute Start to 1Rule: When Start =1Timer: Every 0.1 secondsChange Attribute LevelTime to LevelTime+ -
Spawn & Destroy actors display on screen
by m1chaelr ·Hi gingagaming, I found the "visible" attribute under the "Graphics" menu and can make the actor "invisible". It doesn't really fix my problem tho -
Particles spawning at the tail of a moving actor
by Socks ·Use sin and cos to constrain the particle emitter to the rear of the boat. -
Windows Creator: First stop if you experience unexpected behaviours
by Hopscotch ·Other than that, make sure you have the latest graphics drivers installed if attribute menus fail to show. -
Changing Music Voume
by Socks ·The value range that the volume attribute operates in is 0 to 1, what is the value range that is being displayed in the text field display ? -
Windows Creator: First stop if you experience unexpected behaviours
by ookami007 ·Right now, I just upgraded my Windows 8 to 8.1 to support my monitor and now GameSalad is doing weird things - like not opening up the attribute menu when I try to change an attribute. -
Spawn & Destroy actors display on screen
by gingagaming ·You need to place them outside your camera view. You can always make them invisible too by selecting the actor from the screen & changing the alpha attribute to 0 -
Problem with Change Attribute (possibly connected to latest update of Creator?)
by flurospeedo ·Thanks to you all for your replies. @Socks a-ha that explains it! I was able to solve it by creating an attribute called nameofactorX and constraining the value to self-position X. I was then able to -
How to timer score
by gingagaming ·All you need is make an integer attribute called second and them make an actor and put the timer behaviour inside it saying ever 1 second change attribute game.second to game.second +1. This will then -
Rotating Character
by Loranzo23 ·Thank you for the reply. Okay now that did work but now the plane is moving to the left and eventually gets off screen. Would it be possible to have those angle movements without the actor actually m… -
HOW TO MAKE ACTOR MOVE AND NOT GET OUT OF POSITION
by Monsterzproductions ·i tried the friction thing but it doesn't work , it still like when collided with , floats away , also I'm not sure how to make the contain attribute thing -
Rotating Character
by gamestudent ·What you need to do is create a actor attribute. click the + symbol in the pane on the left inside your actor and select angle. name it something like myangle. -
Help Saving a Keyboard Input to a table and displaying the table data with another actor.
by irvaz ·attribute playerName -
Get Table cell value based on self attribute
by Braydon_SFX ·Create a game.Level attribute (integer). You will need to update this attribute based upon the level the player is currently on.