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  1. change actor to another actor

    gyroscope
    by gyroscope · June 2014
    That's straightforward enough: make a boolean attribute, let's call it Switch.
  2. Counting a sequence - assistance needed

    CodeCell
    by CodeCell · June 2014
    Five numbers are presented,each from a different attribute, for example,
  3. Release Candidate 0.11.1.5 is available!

    neoman
    by neoman · June 2014
    @wanegroup you need to save the IAP boolean attribute then load it when the game starts then you will not have that issue. Just read you are using tables then you have to save the table after the IAP
  4. Change scene caused by score

    bjandthekatz
    by bjandthekatz · June 2014
    When attribute = desired number, animate and play sound.
  5. Problem with Windows Gamesalad with popup windows

    softsound
    by softsound · June 2014
    Hmm, It seems it helps if I close GameSalad and reopen it but the issue still happens pretty often, every other click or so. I've moved my toolbar to the right side of my screen and so I'm able to use
  6. Scene exit and entrance styles

    ExplosiveGamer
    by ExplosiveGamer · June 2014
    First off I have a boolean trigger in game attributes that signals true when a button that transfers you to another screen was released. The rule on the button is IF_touch is released DO_ change attr
  7. Timer problems

    gyroscope
    by gyroscope · June 2014
    Rule: When touch is pressedRule (nested in above, set to Any): When Start = 0 or Start = 2Change attribute Start to 1Rule: When Start =1Timer: Every 0.1 secondsChange Attribute LevelTime to LevelTime+
  8. Spawn & Destroy actors display on screen

    m1chaelr
    by m1chaelr · June 2014
    Hi gingagaming, I found the "visible" attribute under the "Graphics" menu and can make the actor "invisible". It doesn't really fix my problem tho
  9. Particles spawning at the tail of a moving actor

    Socks
    by Socks · June 2014
    Use sin and cos to constrain the particle emitter to the rear of the boat.
  10. Windows Creator: First stop if you experience unexpected behaviours

    Hopscotch
    by Hopscotch · June 2014
    Other than that, make sure you have the latest graphics drivers installed if attribute menus fail to show.
  11. Changing Music Voume

    Socks
    by Socks · June 2014
    The value range that the volume attribute operates in is 0 to 1, what is the value range that is being displayed in the text field display ?
  12. Windows Creator: First stop if you experience unexpected behaviours

    ookami007
    by ookami007 · June 2014
    Right now, I just upgraded my Windows 8 to 8.1 to support my monitor and now GameSalad is doing weird things - like not opening up the attribute menu when I try to change an attribute.
  13. Spawn & Destroy actors display on screen

    gingagaming
    by gingagaming · June 2014
    You need to place them outside your camera view. You can always make them invisible too by selecting the actor from the screen & changing the alpha attribute to 0
  14. Problem with Change Attribute (possibly connected to latest update of Creator?)

    flurospeedo
    by flurospeedo · June 2014
    Thanks to you all for your replies. @Socks a-ha that explains it! I was able to solve it by creating an attribute called nameofactorX and constraining the value to self-position X. I was then able to
  15. How to timer score

    gingagaming
    by gingagaming · June 2014
    All you need is make an integer attribute called second and them make an actor and put the timer behaviour inside it saying ever 1 second change attribute game.second to game.second +1. This will then
  16. Rotating Character

    Loranzo23
    by Loranzo23 · June 2014
    Thank you for the reply. Okay now that did work but now the plane is moving to the left and eventually gets off screen. Would it be possible to have those angle movements without the actor actually m…
  17. HOW TO MAKE ACTOR MOVE AND NOT GET OUT OF POSITION

    Monsterzproductions
    by Monsterzproductions · June 2014
    i tried the friction thing but it doesn't work , it still like when collided with , floats away , also I'm not sure how to make the contain attribute thing
  18. Rotating Character

    gamestudent
    by gamestudent · June 2014
    What you need to do is create a actor attribute. click the + symbol in the pane on the left inside your actor and select angle. name it something like myangle.
  19. Help Saving a Keyboard Input to a table and displaying the table data with another actor.

    irvaz
    by irvaz · June 2014
    attribute playerName
  20. Get Table cell value based on self attribute

    Braydon_SFX
    by Braydon_SFX · June 2014
    Create a game.Level attribute (integer). You will need to update this attribute based upon the level the player is currently on.
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