GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. How to change colour of actor if rule is met.

    Socks
    by Socks · June 2014
    You would make the counter in Actor A, and you would use a change attribute behaviour as you describe (change count to count+1)
  2. How to change colour of actor if rule is met.

    Fuller0810
    by Fuller0810 · June 2014
    Would I make it a Change Attribute or a Constrain Attribute? That does make sense, just not exactly sure how to set that up. Would I do it by creating a new counter that isn't visible so I could put:
  3. How to change colour of actor if rule is met.

    CatGoneCrazy
    by CatGoneCrazy · June 2014
    You could make an attribute within A that counts upwards every time it collides with B. Then refer to that with rules that specify what the colour should be at each stage of the count. If it gets too
  4. making hero actor die when he touches enemy.

    LyboTech
    by LyboTech · June 2014
    Create another actor and constrain the X / Y position to your enemy / hero actor and use them as collision detectors.
  5. Is there a way to check and see if an image was displayed or if one exists?

    colander
    by colander · June 2014
    I have a list of event names in a table which is imported from a server and I named my images which display event names to match. I am using spawned actors to display the names with a Constrain Attrib
  6. Constrain one actor to a specific spot on another, moving actor

    Socks
    by Socks · June 2014
    (Quote)
  7. highscore!

    colander
    by colander · June 2014
    The "Save Attribute" action can be a little unreliable at times. You would be much better of saving and loading your attributes to and from a table. There is plenty of information on
  8. highscore!

    scottharrrules43
    by scottharrrules43 · June 2014
    This important so you can load. So make it something you will remember. Let me explain a little bit you save an attribute with a key. Then put in the start scene in a random actor some load behaviors.
  9. highscore!

    skipnice
    by skipnice · June 2014
    when you do save attribute, is has a second section that says "as" does that matter? or will it save it regardless?
  10. highscore!

    gingagaming
    by gingagaming · June 2014
    If you want to save an attribute simply put the "save attribute" behaviour at the point when u want 2 save it. (Normally after a new score for example) then use the "load be
  11. highscore!

    skipnice
    by skipnice · June 2014
    how do i save attributes? and to what?
  12. Change attribute bug ?

    RThurman
    by RThurman · June 2014
    Because of the sin() function, the actor interpolates an attribute (like width, angle, position, or color) around and around in a circular pattern.
  13. Constrain one actor to a specific spot on another, moving actor

    Spalding004
    by Spalding004 · May 2014
    I am working on a game where the player character is made up of several actors constrained to a hitbox (legs, body, head, arm, arm). The hitbox spawns them into the game and they are constrained rela
  14. Help with constraining to a zone

    colander
    by colander · May 2014
    @GamesforGood in your actor place a rule with two Constrain Attributes and change these example values to whatever you want.
  15. Help with constraining to a zone

    joshiwu
    by joshiwu · May 2014
    Then constrain (Image)
  16. rotating

    ohshoe
    by ohshoe · May 2014
    [Do change attribute game.shoot hold :to true [change attribute game.shoot :to true]]
  17. loading attribute error

    scuurpro
    by scuurpro · May 2014
    Than when game is over turn Star Activation to True. Than in each rule but attribute star activation = true. That should fix your problem of displaying the star. You going to also have to change it to
  18. Public Bug Database (Updated 5/1/2014)

    The Boss Gamer 385
    by The Boss Gamer 385 · May 2014
    Using change velocity and change attribute is like the Smash Hit hack. Take a look at it. (Image)
  19. Public Bug Database (Updated 5/1/2014)

    unbeatenpixel
    by unbeatenpixel · May 2014
    If I use -change velocity and I use game attribute(integer) for -Speed-. It can't realize speed number.I have to write one by one to every change velocity behaviours.
  20. How to make your end time be displayed on another actor

    tatiang
    by tatiang · May 2014
    If you use a game attribute, you can change the value and display the value of it in any actor(s).
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla