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Change attribute bug ?
by scuurpro ·Maybe a change attribute with the formula for Interpolate in the expression editor? -
Score keeping how to?
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Score keeping how to?
by Kittyclaws390 ·Perhaps I'm putting the score attribute in the wrong area? I have it under scene, i'm following GameSalad cookbook part 1 of scorekeeping, but after i make an integer and put display text, Im suppose -
Change attribute bug ?
by Socks ·1) When a key is pressed (or the actor is touched, or an attribute equals a certain value, or any trigger whatsoever . . . ) -
slide then match help
by kipdev ·Does anyonne know how to create a lock attribute? I want to be able to lock a actor position if a color match is made, the actor would slide into the actor of the same color and lock in position. Than -
Reseting actor speed!!! Please help
by JohnnyJi ·Hi there, I'm creating a game(similar to redbit escape) where every 2 seconds the actor(enemy) speed(integer attribute @150) increases by 5. This is only valid when the player presses their actor(hero -
How to make my game time trialed?
by imjustmike ·Just have an attribute, say is_locked, that is changed after a specified time using a timer. You could do multiple things to lock out game play, but the simplest would be to have a few actors appear o -
Question about leaderboards and Android
by imjustmike ·Saving highscores is not the same as having a leaderboard. You can save a highscore in your game so that the user will see it next time they open your game by either saving the attribute, or saving it -
Actor Spawn Timer problem
by imjustmike ·I'm having the exact same issue - I'm using an attribute as the value for a timer so every 'attribute' seconds, do something eg spawn actor. And I want to be able to change that attribute and therefor -
Spare Code ? Dump It here.
by Armelline ·Building a little upon @tatiang's parser, this one takes a string and parses into it chunks of length defined by an attribute. -
In need of a text string wizard .. building up a string of data that can be read back later.
by Armelline ·Just a very rough example, but this one shows an easy way to take any string and print it to the log in whatever substring lengths you desire, and can work with only two attributes - the one holding t -
Question about leaderboards and Android
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Question about leaderboards and Android
by bjandthekatz ·When starting the game you would load the HighScore attribute you saved before, then when publishing to the leaderboards use the HighScore. -
countdown, show how many moves u got left?
by tatiang ·DisplayText will always display the current value of an attribute. There is (almost never) a need to place DisplayTest inside of a mouse is down rule. -
Public Bug Database (Updated 5/1/2014)
by Socks ·This bug only effects situations where you attempt to change an attribute that has just been interpolated. -
Change attribute bug ?
by Socks ·Yep, the problem only occurs when trying to change the same attribute you have just interpolated. -
Change attribute bug ?
by Socks ·I also learned that the issue only effects attempts to modify an attribute that has just been interpolated . . . -
2 or more random spawners not having the same numbers?
by Spalding004 ·which one they were through use of a global attribute (numSpawners) and a local attribute (spawnerNum). -
2 or more random spawners not having the same numbers?
by tatiang ·actors, then you alternate the value of an attribute so that it spawns one then the other. -
Bug help in my game! Please help
by Armelline ·Change attribute game.Bricks to game.Bricks-1