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  1. 2 or more random spawners not having the same numbers?

    Spalding004
    by Spalding004 · May 2014
    which one they were through use of a global attribute (numSpawners) and a local attribute (spawnerNum).
  2. 2 or more random spawners not having the same numbers?

    tatiang
    by tatiang · May 2014
    actors, then you alternate the value of an attribute so that it spawns one then the other.
  3. Bug help in my game! Please help

    Armelline
    by Armelline · May 2014
    Change attribute game.Bricks to game.Bricks-1
  4. Change attribute bug ?

    Armelline
    by Armelline · May 2014
    In all seriousness, I'm curious as to why @jamie_c's suggestion of using a constrain attribute isn't any use. In practice it's doing the exact same thing in exactly the same way. Maybe I missed your e
  5. Adding an Ammo Counter

    tatiang
    by tatiang · May 2014
    On a Mac, you can use an Index attribute to keep the value greater than or equal to zero. On either platform, you can use the max() function which returns the larger of two values. Let's say you hav
  6. Unable to change names

    Carol Carter
    by Carol Carter · May 2014
    box appears is when I click + then text in the attribute section. In there I can type into the box. I have uninstalled and reinstalled and I have also tried using someone elses half built program.
  7. changing an integer attribute with a constrained actors motion!

    skipnice
    by skipnice · May 2014
    i have actorBEE's x position constrained to the mouse. i want to change Attribute integer Motion to 1 when actorBEE is moving left.change Attribute integer Motion to 2 when actorBEE is still. and Attr
  8. UNconstrain Attribute

    skipnice
    by skipnice · May 2014
    ohhh so make the constrain to mouse only when its less than 3!!! nicee thanks home slice!
  9. Someone please tell ma how to make my shop work

    bjandthekatz
    by bjandthekatz · May 2014
    What do you mean give the character the item? If you buy something in the template it will add 1 to the items attribute.
  10. UNconstrain Attribute

    zweg25
    by zweg25 · May 2014
    make a rule in the actor that say when endgame < 3: constrain position to mouse, otherwise: move to wherever
  11. UNconstrain Attribute

    skipnice
    by skipnice · May 2014
    i have an integer called ENDGAME set to count the collisions of actors. my actor's self position x is constrained to the mouse. when endgame hits 3 i want to have my actor move off screen but because
  12. Change attribute bug ?

    Socks
    by Socks · May 2014
    (Quote)
  13. Change attribute bug ?

    Socks
    by Socks · May 2014
    I think that's one of the first workarounds I tried, to move the target size into an attribute, it still suffered the same problem if I remember correctly (?) . . . . but thanks for the input, apprec
  14. Change attribute bug ?

    RThurman
    by RThurman · May 2014
    Change Attribute: self.goal To: 300Interpolate: self.size.Width To: self.goalWhen self.size.Width > 299.5 Change Attribute: self.goal To: 100
  15. constrainning a number in Tables

    ohshoe
    by ohshoe · May 2014
    Hi I am trying to make a score system in a table and i don't want it to go over 50 but I can't figure out how to constrain the number..
  16. constrain a real attribute with MIN and MAX

    colander
    by colander · May 2014
    If you want to keep an attributes value between a min and max use Constrain Attribute like this, myTime to min(max(myTime,0),210).
  17. constrain a real attribute with MIN and MAX

    MattButlerStudios
    by MattButlerStudios · May 2014
    I have a real attribute that is my time. I need it to only go from 1 to 3.30 seconds. How can I do this? When it hits zero it resets to 10 even though the attribute value is set at 5.
  18. Change attribute bug ?

    Socks
    by Socks · May 2014
    (Quote)
  19. Change attribute bug ?

    natzuur
    by natzuur · May 2014
    A way around it is to put a timer with 0.0 run to completion on the change attribute. This is how i've worked around these issues for a while. My theory is that interpolate is working to a number by
  20. Actor stops moving after collision

    mxs2649
    by mxs2649 · May 2014
    "I am moving a rectangle actor diagonally on the screen within a limited y value, it moves only when a "moved" attribute is false. As soon as my other circle actor touches r
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