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Random intervals?
by tatiang ·You need an integer attribute called game.playCounterMax that you set to random(5,10) at the start of the scene. You also need to change game.PlayCounter to 0 when the scene starts. Then check for W -
Random intervals?
by _Ghost_ ·Created an index attribute called "PlayCounter." -
How do i save my 'custom font high score' on my score scene as the new high score?
by tatiang ·It's right. But I suspect you've set something up incorrectly so you'll need to post a screenshot of your rules including the load and save attribute behaviors if you're using them. -
How do i save my 'custom font high score' on my score scene as the new high score?
by Bigfriendlyginger ·the current score and i'v tried to change the attribute to--- -
Loop Behavior vs Constrain Behavior
by Manto ·I tested 100 constrains in one actor and I'm getting around 18 updates (game loops) per second on iPhone 5 and 30 on my mac. -
Loop Behavior vs Constrain Behavior
by TaoOfSalad ·They are functionally equivalent for the case you described. Constrain will be slightly more efficient in CPU time and memory, but it would probably take a lot of instances before the difference is no -
When actor is missed, change an attribute ?
by Jugoslav85 ·I am building a game, where when a spawning actor is touched, the attribute value goes +1. Now i want to change that attribute to 0 when he miss the actor. -
Loop Behavior vs Constrain Behavior
by Hopscotch ·Average Instructions per second ----------------------------Constrain 59,8Loop 59,8Loop over Table 59,8Timer -
Zelda-Like Game Shooting Problem
by 7Stride ·I haven't been using Gamesalad very long, so what attribute type would I use. Also I do not know what to put in the "To:" box in the constrain attribute to make it tell which way my -
Loop Behavior vs Constrain Behavior
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Help with attribute, thanks
by anotherforestleaf ·Well I did change it (forgot to mention above), when I create 3 integer attribute with value = 0. The thing is may be, because I put three rules to change box color in 1 actor, so GS review it all and -
Help with attribute, thanks
by CodeMonster ·change attribute color_box_B to 0 -
Help with attribute, thanks
by anotherforestleaf ·I create 3 game attribute color_BOX_A, color_Box_B, Color_Box_C (they all have 0 at first) -
Why the character image and sounds do not work?
by 2dGames ·Why the character image and sounds of collisions do not appear to publish my game on GameSalad Arcade? -
How to constrain an actor's certain position to another actor's specific position.
by eroswu1985 ·make 2 game attributes: Ax and Ay, and constrain them to A's x and y; -
How to constrain an actor's certain position to another actor's specific position.
by GSlostsoul ·Hi, I tried searching & can't really find any clue to go about this. I'm trying to make a body of a man. How to attach arm on the left shoulder & right shoulder? Thank U -
30 on 30 off loop
by Brundi ·Hi, I hope this doesn't get to complicated and someone can help me with this. I want to make a game where for thirty seconds every one second it spawns an actor. After the thirty seconds are done I wa -
Is there a problem with using a Rule for "attribute self.image"?
by Socks ·Constrain self.image to floor( game.Time *30)%21 -
Items in a maze game
by rdlew2008 ·You will have to constrain a attribute to the table value -
Is there a problem with using a Rule for "attribute self.image"?
by POM ·If the "loop" check box is OFF, then add A rule that is wrapping the constrain that says