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Is there a problem with using a Rule for "attribute self.image"?
by Socks ·Constrain self.image to floor( game.Time *30)%21 -
Items in a maze game
by rdlew2008 ·You will have to constrain a attribute to the table value -
Is there a problem with using a Rule for "attribute self.image"?
by POM ·If the "loop" check box is OFF, then add A rule that is wrapping the constrain that says -
Place actor on touch. How can I prevent overlap?
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Game Center Login does not always work (screenshot attached)
by zweg25 ·@BigDave try doing some debugging. There is a built in game attribute called "Platform Connected" that should allow you to see if you are connected to game center. Create an arbitra -
Make character start animation when button is pressed.
by SlickZero ·when attribute.isClicked = true -
• Png Converter •
by POM ·http://forums.gamesalad.com/discussion/68237/is-there-a-problem-with-using-a-rule-for-attribute-self-image#latest -
Is there a problem with using a Rule for "attribute self.image"?
by POM ·Constrain self.image to -
Limiting characters in Display Text?
by Manto ·For example textSubStr(game.string,0,9) would only return the first 10 letters of the game.string attribute. -
Limiting characters in Display Text?
by Tiny_Ideas ·* if you have a keyboard input , is it possible to limit the amount of characters entered into a display text, or even a attribute? I looked at some of the rules and conditions, and there is stuff lik -
How could i make my score +1 every time he runs into a spawned enemy?
by MarsStudios ·Change attribute to attribute+1 -
Is there a problem with using a Rule for "attribute self.image"?
by Socks ·Constrain self.image to . . . . floor( game.Time * A)%B -
Is there a problem with using a Rule for "attribute self.image"?
by Socks ·Personally I've given up on the animation behaviour, it's great that it now has working frame rates but it's so limited, no reverse button, no ping-pong loop, no attribute control over frame rate, lim -
Issues/Bugs with Release 0.11.0.13
by Socks ·And also I asked: "if all you want is for an actor to continually rotate in one direction why don't you use the rotate behaviour - or constrain the rotation to something like game.time ?& -
In-App Purchase Error Product identifier was not recognized: Invalid Expression
by HauschildStudios ·I have a game project using in app purchases. I have an attribute called coins, and when you use the in app purchase the coin attribute should be increased by 2000, 5000 or 9000 depending on what you -
Is there a problem with using a Rule for "attribute self.image"?
by POM ·when attribute self.image contains 3 .. DO something ("at the end of the animation"). -
Need help with a 3 ship game
by tatiang ·Create an integer attribute called game.shipCount. -
differences between collision shapes [File attached]
by colander ·It looks like a bug submit a bug report. Also I think it was in the Public Bug Database thread where I read that some are having trouble with circle shape collisions. -
HELP!! The fourth times Rejected. 2.2: Apps that exhibit bugs will be rejected
by -Timo- ·do you save and load the attribute so they don't have to buy it again? -
Endless background concept - nothing works
by RossmanBrothersGames ·First you only want the background moving when you are moving the actor back to the middle so you need an boolean attribute to let it know when to do that. Looks like you already have that.