-
my game no matter how many times i fix and update is acting strange!
by Braydon_SFX ·Are you saving the attribute? -
my game no matter how many times i fix and update is acting strange!
by macman123 ·ok well i have this rule where when touch is pressed change score attribute to zero and thats after the game, when you click retry it resets the score to zero. well when i uploaded it to the arcade it -
Help me gamesalad i dont know to scroll in a scene (windows)
by jobokid ·I have followed this tutorial..... I have not for the life of me figured this out yet. Is there some attribute the background needs to have? -
Spare Code ? Dump It here.
by Braydon_SFX ·A very simple but helpful demo. This project detects the largest numeric value and will assign it to a new game attribute. No rules or anything fancy. This demo could easily be altered to detect the s -
In after the collision of two spheres, not to change speed, the only changedirection.Excuse mecando?
by Socks ·Game attributes: -
• Png Converter •
by Manto ·I can also make other simple tools for free. For example I made a physics attribute changer tool, that makes all actors that don't have any behaviors that require physics immovable and sets their phys -
Get Highest Value?
by Braydon_SFX ·Change attribute game.HighestValue to max(game.Roll1, game.Roll2, game.Roll3) -
spawning a certain number of enemy to end a level
by Tosanu ·Make a global attribute "Total Kill" -
Basic Double Touch Question
by Hopscotch ·Rule ALL: if Touch is pressed and self.State = 0 Timer after 0.1 seconds (Run to Completion) change attribute self.State=1 end Timer do first set -
OMG!!! After 13 hours, I need a Brain Update.
by LordTarantor ·I created attributes, change the app ID, I tried to create all sort of rules and noting seems to work. Then after long... soul search and a lot of cursing ... I noticed that I was working on an attr -
Game crashing after duplicating a scene
by Socks ·I suspect it's the two attributes controlling the score, try removing them and making new attributes (and relinking them in the rules). Or it might be the change scene rule, which is looking at an att -
Help with matching.
by tatiang ·Let's say you had a list of words with each word as a separate row in a table (all in column 1). Let's also say you created a text attribute called game.word to store the current word and an integer -
Creating your own asynchronous server... •--•
by StormyStudio ·If you log in or register successfully, a game attribute 'game.logged_in' is changed to 1. As long as that attribute remains at '1' game updates and everything is allowed to function. If you log out i -
Grab and Throw actor from anywhere in game
by Socks ·Not sure you need all those attributes and rules, You can do it much more simply, like this . . . -
New multitouch, how to implement and...is it necessary in this case?
by CodeMonkey ·What the new multitouch active attributes do are to tell you when a specific touch is being used. What you can do with that is you can have different actors (appropriately labeled) to constrain their -
New multitouch, how to implement and...is it necessary in this case?
by mangasprai ·Hi guys, i have seen that in new gamesalad, the new touch "active" attribute has been added, but really, i cannot still figure out how to make swipes, taps, and holds work altogether -
Game Center Help...
by The_Gamesalad_Guru ·What's with the com. Stuff in the colum value? Shouldn't that be an attribute or a number? -
What's the best way to build levels in game salad?
by Hopscotch ·@jonmulcahy 's suggestion is widely used. Draw the background image, then place collision walls over the scene, these just containing a Change Attribute self.color.alpha = 0. This makes it easy to se -
What's the best way to build levels in game salad?
by OLZ1 ·(Quote) -
how to detect finger drag
by Wboko ·Bool attribute set to false