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  1. Release 0.11.0.13 Stable Mac is now available

    CodeWizard
    by CodeWizard · May 2014
    * New multi-touch attributes - no longer in the dark as to which touch is being used, you can now identify which of the up to 11 simultaneous touch events is currently active!
  2. Prevent actors overlapping

    Adrenaline
    by Adrenaline · May 2014
    You could increase the actual size of the image for each actor, and just have the extra space be transparent. The file types need to be png's for this. Then, you can check for collisions and they'll &
  3. Music from one scene is continuous throughout other scenes. How do I change that?

    JodyMitoma
    by JodyMitoma · May 2014
    When "Play Again" button is pressed, set attribute "Stop Music".. lol. (Image)
  4. i need help with my scoring system

    JodyMitoma
    by JodyMitoma · May 2014
    QUICK Question about Save Attribute & Tables on GS Preview vs. Published Device.
  5. Newbie Need help with Catching game with levels.

    JodyMitoma
    by JodyMitoma · May 2014
    If so, You'll be making use of the spawn and random attributes and behaviors.
  6. Need help with random number.

    tatiang
    by tatiang · May 2014
    * Change attribute game.randomRow (integer) to random(1,tableRowCount(tableName))
  7. i need help with my scoring system

    macman123
    by macman123 · May 2014
    @Adrenaline‌ oh ok i do have save attribute and it does work when i change scene so it must work then. ok thanks.
  8. rotation problem!

    Adrenaline
    by Adrenaline · May 2014
    Make 2 new game attributes, one for each rotation direction.
  9. i need help with my scoring system

    Adrenaline
    by Adrenaline · May 2014
    @macman123‌ I was in the middle of typing out a long explanation on how to save attributes, but then I realized it might be an even simpler solution.
  10. i need help with my scoring system

    Adrenaline
    by Adrenaline · May 2014
    @macman123‌ did you just put the change attribute on that retry button, or did you put it in a rule --- if touch?
  11. i need help with my scoring system

    JodyMitoma
    by JodyMitoma · May 2014
    What I'm saying is, you'll need to create the "Change attribute score to '0' " after the score has been displayed to the player, so, for example, put the "Change score back
  12. i need help with my scoring system

    macman123
    by macman123 · May 2014
    @Adrenaline‌ i put the change attribute at the retry button at the gameover screen so its like when i want it to be showing the score but not restarting with the same score
  13. i need help with my scoring system

    JodyMitoma
    by JodyMitoma · May 2014
    You need the score changing attribute to display after you've saved the score somewhere.
  14. i need help with my scoring system

    Adrenaline
    by Adrenaline · May 2014
    It sounds like you're resetting the score before you really want to. So delay setting it to 0 until after the Game Over screen. Move that change attribute behavior onto something else that REALLY rese
  15. i need help with my scoring system

    Adrenaline
    by Adrenaline · May 2014
    Wherever you have the code that restarts the rest of the game, add in a change attribute behavior that sets the score to 0
  16. What is the most used display size when making games for iOS?

    LumpApps
    by LumpApps · May 2014
    I too mostly start from iPad. Reason being that's I find it nicer to build from a bigger scene. For my last build I used overscan and had the actors with adjusted with a change attribute. It's not ide
  17. Platform Runner (Like Panda Run) Actor Running + Collision problems

    andrewpullos
    by andrewpullos · May 2014
    I have changed my jump settings to match what JodyMitomas has outlined & my actors attribute motion linear velocity X to 200 the actor now moves accross the screen & collides properly
  18. my game is going from home to game and then score to game but not restarting

    JodyMitoma
    by JodyMitoma · May 2014
    Like I told you previously, instead of using a CHANGE SCENE attribute, use a PAUSE GAME attribute to open up the "Score/Retry Menu" at the end of a level or death.
  19. How to save high score for each new game session?

    _Ghost_
    by _Ghost_ · May 2014
    Second, I finally found a video on YT which addresses my issue, and uses the save/load attribute technique to resolve it. Below is the video:
  20. How to save high score for each new game session?

    _Ghost_
    by _Ghost_ · April 2014
    @JodyMitoma‌ thank you so much for your help. Quick question: As far as the second method is concerned, do you mean load attribute to the main scene, or the game over scene, since the score is ultimat
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