-
Release 0.11.0.13 Stable Mac is now available
by CodeWizard ·* New multi-touch attributes - no longer in the dark as to which touch is being used, you can now identify which of the up to 11 simultaneous touch events is currently active! -
Prevent actors overlapping
by Adrenaline ·You could increase the actual size of the image for each actor, and just have the extra space be transparent. The file types need to be png's for this. Then, you can check for collisions and they'll & -
Music from one scene is continuous throughout other scenes. How do I change that?
by JodyMitoma ·When "Play Again" button is pressed, set attribute "Stop Music".. lol. (Image) -
i need help with my scoring system
by JodyMitoma ·QUICK Question about Save Attribute & Tables on GS Preview vs. Published Device. -
Newbie Need help with Catching game with levels.
by JodyMitoma ·If so, You'll be making use of the spawn and random attributes and behaviors. -
Need help with random number.
by tatiang ·* Change attribute game.randomRow (integer) to random(1,tableRowCount(tableName)) -
i need help with my scoring system
by macman123 ·@Adrenaline oh ok i do have save attribute and it does work when i change scene so it must work then. ok thanks. -
rotation problem!
by Adrenaline ·Make 2 new game attributes, one for each rotation direction. -
i need help with my scoring system
by Adrenaline ·@macman123 I was in the middle of typing out a long explanation on how to save attributes, but then I realized it might be an even simpler solution. -
i need help with my scoring system
by Adrenaline ·@macman123 did you just put the change attribute on that retry button, or did you put it in a rule --- if touch? -
i need help with my scoring system
by JodyMitoma ·What I'm saying is, you'll need to create the "Change attribute score to '0' " after the score has been displayed to the player, so, for example, put the "Change score back -
i need help with my scoring system
by macman123 ·@Adrenaline i put the change attribute at the retry button at the gameover screen so its like when i want it to be showing the score but not restarting with the same score -
i need help with my scoring system
by JodyMitoma ·You need the score changing attribute to display after you've saved the score somewhere. -
i need help with my scoring system
by Adrenaline ·It sounds like you're resetting the score before you really want to. So delay setting it to 0 until after the Game Over screen. Move that change attribute behavior onto something else that REALLY rese -
i need help with my scoring system
by Adrenaline ·Wherever you have the code that restarts the rest of the game, add in a change attribute behavior that sets the score to 0 -
What is the most used display size when making games for iOS?
by LumpApps ·I too mostly start from iPad. Reason being that's I find it nicer to build from a bigger scene. For my last build I used overscan and had the actors with adjusted with a change attribute. It's not ide -
Platform Runner (Like Panda Run) Actor Running + Collision problems
by andrewpullos ·I have changed my jump settings to match what JodyMitomas has outlined & my actors attribute motion linear velocity X to 200 the actor now moves accross the screen & collides properly -
my game is going from home to game and then score to game but not restarting
by JodyMitoma ·Like I told you previously, instead of using a CHANGE SCENE attribute, use a PAUSE GAME attribute to open up the "Score/Retry Menu" at the end of a level or death. -
How to save high score for each new game session?
by _Ghost_ ·Second, I finally found a video on YT which addresses my issue, and uses the save/load attribute technique to resolve it. Below is the video: -
How to save high score for each new game session?
by _Ghost_ ·@JodyMitoma thank you so much for your help. Quick question: As far as the second method is concerned, do you mean load attribute to the main scene, or the game over scene, since the score is ultimat