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  1. Having Issues with Integer Attributes

    Casguia
    by Casguia · April 2014
    (Quote)
  2. Touch is pressed VS is down?

    raze_struck
    by raze_struck · April 2014
    (Quote)
  3. Touch is pressed VS is down?

    raze_struck
    by raze_struck · April 2014
    (Quote)
  4. Highscore problem.

    macman123
    by macman123 · April 2014
    @anrew345‌ do you have a highscore attribute? if not make a highscore attribute its gonna be a integer. go into the actor that makes the score go up and say save attribute. and you will save the high
  5. my game is going from home to game and then score to game but not restarting

    macman123
    by macman123 · April 2014
    @JodyMitoma‌ um it has a check box on the boolean attribute and i cant type false, so should i just check the box. im kinda new sorry for giving you a headache.
  6. my game is going from home to game and then score to game but not restarting

    JodyMitoma
    by JodyMitoma · April 2014
    Also if that doesn't work either, make a "Game Attribute" named "DisplayingScore" boolean "false" default.
  7. my game is going from home to game and then score to game but not restarting

    JodyMitoma
    by JodyMitoma · April 2014
    Instead of all of this craziness, why not make the "Score" scene come up as a "Pause Game" attribute, then when user clicks on "Retry" button, &am
  8. my game is going from home to game and then score to game but not restarting

    JodyMitoma
    by JodyMitoma · April 2014
    So, what you're saying is, when greek is "hit" by an object, you change attribute "greek_hit to "true".
  9. my game is going from home to game and then score to game but not restarting

    macman123
    by macman123 · April 2014
    i will explain how it works and post shots in a moment if i can but i will explain how it works. its like flappy bird and when the guy dies i have the rule when greek_hit is yes change attribute game.
  10. Touch is pressed VS is down?

    StormyStudio
    by StormyStudio · April 2014
    You could also try adding another attribute into the mix... i.e a new self attribute called 'pressed'.
  11. Is iOS universal possible if I started off with iphone no resolution independence?

    Franto
    by Franto · April 2014
    EDIT: I just found out camera settings can be edited, I remember looking for it when I started and having no way to edit the camera's size once the game was made, but now it's there. Thanks for making
  12. Quick question about highscore... Just WONDERING

    JodyMitoma
    by JodyMitoma · April 2014
    Also keep in mind, that I have a change attribute set for "LevelNumber" that will change depending on what level you are on, which in this case is Level 1, which in turn makes the ro
  13. Quick question about highscore... Just WONDERING

    JodyMitoma
    by JodyMitoma · April 2014
    If I want to make sure that my game displays each level's HighScore from within the popup window that displays before you begin the match (popup window displays the level number, your previous highsco
  14. Spawn Images for actors

    tatiang
    by tatiang · April 2014
    Then just add one to the attribute each time the user clicks. Get rid of the random function. Also make sure you are selecting attributes from the drop-down menus rather than typing them in (which d
  15. Respawn freezing and collide problems

    Alano
    by Alano · April 2014
    * Attribute: when GameLives=0
  16. How to make an infinitely big level?

    hesdeadjim
    by hesdeadjim · April 2014
    You could try making a relative set of coordinates... Your ship stays in one place, but when it is moved in a direction, you change the relative coordinates, and everything else is constrained to the
  17. Spawn Images for actors

    opa
    by opa · April 2014
    Is self.block_id integer attribute? When do you want to change the actor's image? Do you want to animate it during time? Image1 -> image2 -> image3 -> image4 -> image1 etc.
  18. Spawn Images for actors

    aliz94
    by aliz94 · April 2014
    (Quote)
  19. Spawn Images for actors

    opa
    by opa · April 2014
    When self.block_id = 1 -> change attribute self.image to imagename1
  20. Problem with jump

    opa
    by opa · April 2014
    Make boolean attribute 'jump_done'
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