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Trouble having scene controlled by a timer, any advice?
by gyroscope ·One thing I can suggest tho' is to double check that your attribute game.over is actually false, and not been changed to true somewhere else... -
Trouble having scene controlled by a timer, any advice?
by aussiefaz ·In the scene attributes Ive created a boolean attribute called BonusGameStart and set it to false, then Ive tried 3 different attributes for the BonusTime counter. real, index and integer, which were -
Help with controlling amount of time a button can be pressed
by RyanDenyse ·@tatiang Thank you for the response! This may be something silly I'm overlooking but when I'm in the change attribute box, I can't find the "action" option. I know I have to click t -
How to create "Don't Tap The White Tile" game?
by scottharrrules43 ·1) make a 1 new integer attribute, call spawn control -
Release Candidate 0.11.0.10 is available!
by BBEnk ·not a big deal but I noticed in 9 and now in 10 "just tested". that if you create a actor "Prototype" and then drag onto scene. Then add a attribute "all g -
Help with controlling amount of time a button can be pressed
by tatiang ·When touch is pressed change attribute self.action to true Timer after 0.3 seconds [run to completion NOT checked] change attribute self.action to false -
Display Text crashes
by Hopscotch ·Maybe post a screenshot of your code and the attribute content you are displaying. -
Issue Changing Watermarked Art in Template
by beefy_clyro ·Pro or free won't make a difference. It will be the code, either a change attribute to change the picture, a change image behaviour added or it could be animations that will override the images you dr -
Game background appear out of alignment suddenly when hit play.
by gyroscope ·If you haven't changed the Camera origin via a Change Attribute behaviour, I doubt it's that then.... -
Game background appear out of alignment suddenly when hit play.
by winged_box ·I don't have any actors that change my background attribute x, I tried to check for anything that could cause it but can't find anything wrong. -
Game background appear out of alignment suddenly when hit play.
by gyroscope ·Well, if it is a bug, it never used to be! Seriously, are you certain you've not got a change attribute x coordinate of the background actor somewhere? Uncheck Moveable as well, might help, possibly. -
How to: Number of meters being drifted
by allc1865 ·when left is true and game.speed is > 200, change attribute scene.drift to true. -
Problem with 'simple' code
by StormyStudio ·Could you add a rule that destroys the actor that triggers the spawning. Or have it bounce away from the spawning point.. or change a game attribute from 0 to 1 when it's spawned one and not allow it -
highscore problem
by StormyStudio ·Make sure you have current score in one game attribute and the 'high score' in another. -
Long press button
by sawkastee ·(Quote) -
Help making something take effect at Random scores
by Adrenaline ·You'll need to set up some game attributes and update those as the score changes. Do something like this: -
Long press button
by RThurman ·When (All) touch is pressed Change Attribute: self.StartTime To: self.Time When (All) self.Time > self.StartTime + 3 (Open Settings Menu)W -
Help making something take effect at Random scores
by mounted88 ·Change attribute -
Animation, overlapping and collision help
by KillerPenguinStudios ·Right now how you have it it's not going to work because you don't have anything telling the attribute "WhenToSpawn" to change to a specific number. -
Release Candidate 0.11.0.9 is available!
by imGua ·There is no behaviors, image, sound selection window. And change attribute looks messed up. Bug submitted to gs support. https://www.dropbox.com/s/m55ujlb4unu6s6c/Screenshot 2014-04-23 18.52.42.png