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Creating your own asynchronous server... •--•
by StormyStudio ·I was storing each address in its own game attribute so it could be quickly changed... but still a bit fiddly. -
ball collision with a barrel? RESPAWN each time.
by feroman ·In my code, the attribute of the ball is "change attribute" if collision with barrel. -
Editor crashing a lot
by Tosanu ·Because I am unhappy with the collisions of the actor with the ground. If i just mark it as "refresh jump count and have standing imagE when collide with ground actor" It will activa -
Editor crashing a lot
by Tosanu ·with the player replaced by a Player Spawn attribute, and the enemies turned into a spawning table, the only materials currently in place will be the surfaces, the blocks attaching them, and the spik -
Locking Future Unplayed Levels
by Tosanu ·What you will want to do is make two attributes in the game file and one in whatever button you have as the locked/unlocked item. Mark the attributes something like CurrentLevel, UnlockedLevel, and(on -
Mouse follower *without any touch being pressed* - is it possible?
by tatiang ·You can do this by constraining the actor's x/y position to the mouse x/y position without a rule. Just use two constrain behaviors. -
Moving platform and actor collisions
by Megaemman ·Hi i have a moving platform actor with three self attributes two real attributes mymax and my min and a an integer called my speed. https://www.dropbox.com/s/659y89stg0gqdvs/Screenshot 2014-04-08 23.2 -
Accidentally moved an object out of the scene
by Hopscotch ·Now you should see the option to change its position in the attribute pannel to bring it back into view. -
Reset angle using interp
by imjustmike ·I know I'm supposed to use this formula - [ (('new angle'+180)%360)-180 ] HOWEVER, since my orbiting actor can rotate around the actor multiple times, the attributes I have for angles accumulate - whi -
i can't work with camera
by The_Gamesalad_Guru ·You need to use an actor on scene and unlock the prototype to access scene attributes. The camera is a scene attribute. -
Pendulum Movement Formula?
by RThurman ·The 'bob' can be condensed into just two constrain attribute behaviors. But hey will have some monster equations! -
Can someone tell me how to create a leveling up system on GameSalad please
by SmokeyAce73 ·Create 2 integer attributes: -
help with spawning actors at empty random spawn points
by tatiang ·Each time you need to spawn actors, first change an integer attribute to random(1,4) and then use that attribute to spawn at the tableCellValue() for x and y in that row. Delete the row and pick an i -
Actor not moving as expected.
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Reset Button
by SmokeyAce73 ·Just add the new actor - Reset actor and where actor gets destroyed change attribute Gameover to true. -
help with spawning actors at empty random spawn points
by jay2dx ·"tableCellValue( game.Table 1 ,1, - game.spawn point )" here I've added the "-game.spawn point" which is the integer game attribute used, it never worked haha -
Actor not moving as expected.
by StephenHobson16 ·Ok i have a game, the basic is i have a actor (A man) and he is at the top of the screen falling down. I have applied a move attribute to him so he is going downtowards the ground. It is at the direct -
Swipe does not work with change attribute...?
by tatiang ·A timer could work but I'd suggest putting change attribute game.direction to 0 in the Otherwise section of both of your existing rules. -
Swipe does not work with change attribute...?
by Lynkk ·When game.direction = 1 (the game real attribute i created). -
Optimizing animations
by Hbkmadness ·I saw this topic forums.gamesalad.com/discussion/30832/loading-times-and-ram-usage and I decided to try to animate using "Change attribute".