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  1. choosable powers

    Socks
    by Socks · April 2014
    (Quote)
  2. choosable powers

    joshiwu
    by joshiwu · April 2014
    Change attribute game.power to random(1,4) it should only run once depending on what actor you add it to.
  3. From Paid...to Free

    william24
    by william24 · April 2014
    The idea of some sort of saved attribute for those users seems like a good bet, but I think it would require 2 updates...one given weeks earlier that would give them the attribute since it currently d
  4. From Paid...to Free

    Armelline
    by Armelline · April 2014
    but when I've done it I've looked for a saved attribute that an existing (and therefore paid) user will have but a new user will not (as they've never run the app before).
  5. Need help with Custom Font Numbers

    kiwaci
    by kiwaci · April 2014
    an "actor" ==> change attribute "score" to "score+1", then i added an other actor where i put the "0" first, then i used
  6. Sour Blob- Development Log

    Gamelover456
    by Gamelover456 · April 2014
    * Implemented Collisions for the Owls, so now they can hurt Sour Blob
  7. How to Have a Random Time?

    Eri3hen
    by Eri3hen · April 2014
    yeah I have that already but it still won't work. I also have a real attribute RandomTime to 1.
  8. Highscores

    Lucamc
    by Lucamc · April 2014
    Change Attribute game.number to game.number+1
  9. Randomizing the death screen

    tatiang
    by tatiang · April 2014
    And then have a rule that changes the attribute self.Image to "taunt"..random(1,20).
  10. State of GameSalad on 4-3-2014

    Armelline
    by Armelline · April 2014
    We spend a lot of time adding 1 to attributes.
  11. Reverse the Interpolate to shirk an Actor and reset Attributes?

    frank067
    by frank067 · April 2014
    Yes I want to go from 300 to 0, I have and actor that I want to shoot to the screen and Change Attribute when it hit 0
  12. Switch target on tapping spawned actors

    akarolis78
    by akarolis78 · April 2014
    Actually I think what is happening is that the constrain is still happening with the first touched actor... I tested by putting a timer on the constrains and saw the target image jump between all the
  13. Reverse the Interpolate to shirk an Actor and reset Attributes?

    frank067
    by frank067 · April 2014
    How do I reverse the Rules to shirk the actor and Change Attribute. I could make the actor go small to large and change attribute, but I want to do the opposite please help ? here a screen shoot of wh
  14. Switch target on tapping spawned actors

    akarolis78
    by akarolis78 · April 2014
    I am creating a game that involves being able to tap on an enemy to constrain it's X,Y to global variables GlobalX and GlobalY, and then a projectile will aim to that X and Y. Global X,Y are set to 0
  15. Actor won't be destroyed

    tatiang
    by tatiang · April 2014
    Your collisions rules looks correct and when I play it in Mac Creator, it works fine. Maybe there's something about your installation of Windows Creator that isn't working properly. I sent you a vid
  16. Why does my splash screen get cut off at the bottom ?

    tatiang
    by tatiang · April 2014
    (width & height) in the Scene-->Attribute area? Lastly, what size is the actor that is getting cut off?
  17. Timer

    tatiang
    by tatiang · April 2014
    When attribute game.resetTimer is true Change attribute game.gametimer to 50
  18. Windows Creator: First stop if you experience unexpected behaviours

    Tomato7100
    by Tomato7100 · April 2014
    Attribute browser does not come up when I press the 'e'. the attribute box goes blue on the frame and that is it. Maybe I'm missing something but this is really annoying. I copy code in but cannot cre
  19. Attributes doesn't work in Windows version!

    Tomato7100
    by Tomato7100 · April 2014
    Attribute browser does not come up when I press the 'e'. the attribute box goes blue on the frame and that is it. Maybe I'm missing something but this is really annoying. I copped code in but can crea
  20. Timer

    tatiang
    by tatiang · April 2014
    Attribute game.gametimer > 0
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