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How to make actor rotate only 1 time
by sinbot ·I have an actor that pursues the hero based on a magnitude attribute (when hero gets within x amount pixels, enemy moves to attack). some of these enemies have to rotate 1 time to position themselves -
Scene Reset Issue
by sinbot ·You sir are a genius! ty!!!> @Icebox said: -
Mac Creator Release 1.25.84 is available (High Sierra Fix)
by ForumNinja ·(Quote) -
Scene Reset Issue
by Icebox ·Create an actor , rename it "Reset GameAttributes" , add change attributes and change every game attribute back to its default state -
Scene Reset Issue
by sinbot ·Hey GS gurus! Need to fix an issue where my hero dies, a replay actor (with a reset scene attribute) is clicked but the scene does not reset because GAME attributes have been changed as well. I don't -
Table Cell Value
by tatiang ·In the spawned actor, create integer attributes called self.row and self.column. Also create integer attributes called game.row and game.column. In the spawner actor, right before the spawn behavior, -
Mac Creator Release 1.25.84 is available (High Sierra Fix)
by Two.E ·When using Scene.Attributes in logic, you can only select one before it stops working, and you have to close and restart to project before you can do it for another. You can however copy a rule or beh -
Help Color
by Socks ·Make yourself an attribute for the letter actor, let's call it "WTF!" -
Help changing an attribute for a specific amount of time.
by trevorkbond ·The problem is I only want to have to tilt the device for a split second, but for the attribute to change for the full second, the device has to be tilted for the entire second. -
Help changing an attribute for a specific amount of time.
by trevorkbond ·In my game, when the device is tilted a certain amount, I want to change an attribute named "carve" to true for 1 second and then back to false. -
How to make one actor switch with another
by bsamargia ·(Quote) -
features
by AlchimiaStudios ·Exit game behavior for android. Physics engine update for better collisions, can sleep, and pin features. Loops and loop updates for triggering more than once per frame. -
Help Color
by Socks ·Make yourself an attribute for the letter actor, let's call it "WTF!" -
Help Color
by bradJ2407 ·I am having a lil trouble with with this word game and changing color attribute. Lets say I have 20 words on board. I want to be able to click a word and it highlights it blue but once I click anothe -
features
by Socks ·Custom collisions - not integrated, needs an external tool, a little hit and miss, but works pretty well the majority of the time. -
features
by Piman ·Where can I find a comprehensive list of Gamesalad features? I worked with GS in 2013, and am curious about the progress. For example, do we have pixel-perfect collisions now? -
How to make one actor switch with another
by tatiang ·Change attribute game.character to 2 -
HELP! (with spawning obstacles)
by Socks ·It will only work if you use the attribute name "MrPickles". -
HELP! (with spawning obstacles)
by Socks ·In your spawner actor, make yourself a new attribute, let's call it "MrPickles". -
How can I randomize two numbers in "direction" slot
by Two.E ·Create a new Index attribute. Make it change to a random value between 0 and 1.